SYNOPSIS varargs void notify_shutdown (string crash_reason) DESCRIPTION Notify the master about an immediate shutdown. If is 0, it is a normal shutdown, otherwise it is a crash and gives a hint at the reason. The function has the opportunity to perform any cleanup operation, like informing the mudwho server that the mud is down. This can not be done when remove_player() is called because the udp connectivity is already gone then. If the gamedriver shuts down normally, this is the last function called before the mud shuts down the udp connections and the accepting socket for new players. If the gamedriver crashes, this is the last function called before the mud attempts to dump core and exit. WARNING: Since the driver is in an unstable state, this function may not be able to run to completion! The following crash reasons are defined: "Fatal Error": an internal sanity check failed. HISTORY LDMud 3.2.9 added the argument and that the function is called for a crash at all. SEE ALSO slow_shut_down(M), remove_player(M),