notify_midnight void notify_midnight() #$# Zeit notify_highnoon void notify_highnoon() #$# Zeit notify_begin_daylight void notify_begin_daylight() #$# Zeit notify_begin_darkness void notify_begin_darkness() #$# Zeit notify_mudcrash void notify_mudcrash(int signal) #$# grundlegendes add_job varargs int add_job(string func, int zeit, mixed param) #$# Zeit delete_job varargs int delete_job(string func, int zeit) #$# Zeit konjugiere string *konjugiere(string verb) #$# grammatik query_domains string *query_domains() #$# domain map domain_member int domain_member(string domain, string name) #$# domain map domain_lord int domain_lord(string domain, string name) #$# domain map domain_helfer int domain_helfer(string domain, string name) #$# domain map query_domain_lords string *query_domain_lords(string domain) #$# domain map query_domain_helfer string *query_domain_helfer(string domain) #$# domain map query_domain_members string *query_domain_members(string domain) #$# domain map query_domains_of string *query_domains_of(string lord) #$# domain map query_memberships_of string *query_memberships_of(string wiz) #$# domain map query_domainhelfer_of string *query_domainhelfer_of(string wiz) #$# domain map query_error_header mixed* query_error_header(int nr) #$# fehlerdatenbank query_error_data mapping query_error_data(int nr) #$# fehlerdatenbank query_error DEPRECATED mixed *query_error(int nr) #$# fehlerdatenbank valid_debugger string valid_debugger(string deb) #$# fehlerdatenbank _delete_error private void _delete_error(mixed * err, mapping edata, int number) #$# fehlerdatenbank query_wiz_errors deprecated varargs int *query_wiz_errors(string wiz, string file_pattern, string verursacher_pattern, int error_type) #$# fehlerdatenbank query_wiz_projects DEPRECATED string *query_wiz_projects(string wiz, int only_non_empty, string file_pattern, string verursacher_pattern, int error_type) #$# fehlerdatenbank precheck_responsible varargs int * precheck_responsible(int * errnums, int flag_deleted) #$# fehlerdatenbank precheck_add_debugger int * precheck_add_debugger(int * errnums, string * deb) #$# fehlerdatenbank exec_change_error_type string exec_change_error_type(int errnum, string neuer_typ) #$# fehlerdatenbank exec_add_debugger int * exec_add_debugger(int * errnums, string * deb) #$# fehlerdatenbank exec_hide_debugger int * exec_hide_debugger(int * errnums, string zreg, string nzreg) #$# fehlerdatenbank exec_reassign_file int * exec_reassign_file(int * errnums, string filename) #$# fehlerdatenbank exec_delete_error int * exec_delete_error(int * errnums) #$# fehlerdatenbank query_group_list mixed query_group_list(string wiz, mapping options) #$# fehlerdatenbank query_main_groups mapping query_main_groups(string wiz, mapping options) #$# fehlerdatenbank query_wiedervorlage mapping query_wiedervorlage(string wiz, mapping options) #$# fehlerdatenbank query_error_list mixed query_error_list(string wiz, mapping options) #$# fehlerdatenbank add_group_member string add_group_member(string sub, string groupname) #$# acl delete_group_member int delete_group_member(string sub, string groupname) #$# acl add_group int add_group(string groupname) #$# acl rename_group int rename_group(string full_groupname, string new_grouprest) #$# acl delete_group int delete_group(string groupname) #$# acl add_group_admin int add_group_admin(string sub, string groupname) #$# acl delete_group_admin string delete_group_admin(string wiz, string group_str) #$# acl is_group_member varargs int is_group_member(string wiz, string groupname) #$# acl query_group_info string query_group_info(string groupname) #$# acl query_subgroups string *query_subgroups(string groupname) #$# acl query_full_group_info string query_full_group_info(string groupname) #$# acl query_wiz_infos string query_wiz_infos(string wiz) #$# acl query_fdb_groups string *query_fdb_groups(string wiz) #$# acl query_all_wiz_group_members_of string *query_all_wiz_group_members_of(string groupname) #$# acl adjust_group_case string adjust_group_case(string groupname) #$# acl query_maingroups string *query_maingroups() #$# acl expand_groups string *expand_groups(string *groups, int flags) #$# acl read_dir private mixed *read_dir(string str, int flag) #$# Root:Enzy read_file_unlimited private string read_file_unlimited(string file) #$# Root:Enzy query_efuns string *query_efuns(string regexp) #$# Root:Enzy query_efun_hilfetext varargs string query_efun_hilfetext(string funk, int original) #$# Root:Enzy query_driver_hilfetext varargs string query_driver_hilfetext(string name, int original) #$# Root:Enzy query_efun_deklaration string query_efun_deklaration(string funk) #$# Root:Enzy query_efun_gruppen string *query_efun_gruppen() #$# Root:Enzy query_efun_gruppen_funktionen varargs string *query_efun_gruppen_funktionen(string grp, string regexp) #$# Root:Enzy query_lfun_deklarationen varargs mapping query_lfun_deklarationen(string *gruppen, string regexp, string dateiname) #$# Root:Enzy query_beispiele string *query_beispiele(string pad) #$# Root:Enzy query_bsp_texte string query_bsp_texte(string* gruppen, string name) #$# Root:Enzy query_lfun_texte string query_lfun_texte(string* gruppen, string name) #$# Root:Enzy get_cartesian_coordinates varargs int *get_cartesian_coordinates(object ob, int supress_error) #$# kompass raum map get_polar_coordinates varargs int *get_polar_coordinates(object ob, int supress_error) #$# kompass raum map query_schatzkisten mapping *query_schatzkisten(object room) #$# raum add_schatzkiste void add_schatzkiste(object room, mapping kiste) #$# raum get_schatzkiste mapping get_schatzkiste(object room) #$# raum has_schatzkiste int has_schatzkiste(object room) #$# raum query_money_info varargs mixed *query_money_info([string valuta]) #$# handel query_money_description string query_money_description(string valuta) #$# handel check_conservation public depreceated varargs check_conservation(object ob,mapping check_attributes) #$# armageddon all_check_conservation public depreceated varargs all_check_conservation(object ob,mapping check_attributes) #$# armageddon get_owner_stored_file_count public int get_owner_stored_file_count(string owner, string file) #$# handel get_conservation_item_rent public varargs float get_conservation_item_rent(object ob,int standard_flag) #$# armageddon create void create() #$# applied grundlegendes reset void reset() #$# applied grundlegendes init void init() #$# applied grundlegendes virtual_compiler object virtual_compiler(string name, string path) #$# grundlegendes virtual_compiler heart_beat void heart_beat #$# grundlegendes monster setup_renamed_object void setup_renamed_object(object vc, string old_name) #$# grundlegendes virtual_compiler setup_renamed_object void setup_renamed_object(object ob, string old_name) #$# grundlegendes virtual_compiler real_filename string real_filename(string name, string path) #$# grundlegendes virtual_compiler query_armour int query_armour() #$# ruestung notify_armour_fail void notify_armour_fail(object armour, string how) #$# ruestung set_life void set_life(int life) #$# ruestung kampf add_life int add_life(int life) #$# ruestung kampf query_life int query_life() #$# ruestung kampf query_max_life int query_max_life() #$# waffen kampf set_armour_class void set_armour_class(string armour_class) #$# ruestung query_armour_class string query_armour_class() #$# ruestung armour_class int armour_class(string str) #$# ruestung set_armour_protection void set_armour_protection(int protection) #$# ruestung query_armour_protection int query_armour_protection() #$# ruestung query_extra_armour_protection int query_extra_armour_protection(int ahps, mapping info) #$# ruestung query_min_value int query_min_value() #$# ruestung query_max_value int query_max_value() #$# ruestung init_armour_data void init_armour_data(int protection, string class, int life, string broken) #$# ruestung init_armour varargs void init_armour(string kategorie[, int schutz_in_prozent[, int leben_in_prozent[, int gewicht_in_prozent]]]) #$# ruestung set_first_msg void set_first_msg(string str) #$# ruestung query_first_msg string query_first_msg() #$# ruestung set_magic_protection_time void set_magic_protection_time(int time) #$# ruestung query_magic_protection_time int query_magic_protection_time() #$# ruestung query_remaining_magic_protection_time int query_remaining_magic_protection_time() #$# ruestung set_no_door void set_no_door(int no_door) #$# taschen query_no_door int query_no_door() #$# taschen set_no_lock void set_no_lock(int no_lock) #$# taschen query_no_lock int query_no_lock() #$# taschen set_locked void set_locked(int locked) #$# taschen query_locked int query_locked() #$# taschen notify_open void notify_open(object container, object who) #$# taschen notify_close void notify_close(object container, object who) #$# taschen forbidden_open int forbidden_open(object container, object who) #$# taschen forbidden_close int forbidden_close(object container, object who) #$# taschen lock_con void lock_con(int lock, object who, object key) #$# taschen notify_lock void notify_lock(object container, object who, object key) #$# taschen notify_unlock void notify_unlock(object container, object who, object key) #$# taschen forbidden_lock int forbidden_lock(object container, object who, object key) #$# taschen forbidden_unlock int forbidden_unlock(object container, object who, object key) #$# taschen notify_lock_key void notify_lock_key(object container, object who, object key) #$# taschen notify_unlock_key void notify_unlock_key(object container, object who, object key) #$# taschen forbidden_lock_key int forbidden_lock_key(object container, object who, object key) #$# taschen forbidden_unlock_key int forbidden_unlock_key(object container, object who, object key) #$# taschen set_keys void set_keys(string *keys) #$# taschen query_keys string *query_keys() #$# taschen set_crack void set_crack(int chance) #$# taschen query_crack int query_crack() #$# taschen query_collapsible int query_collapsible() #$# taschen set_collapsible void set_collapsible(int flag) #$# taschen notify_crack void notify_crack(object container, object who, mixed dietrich) #$# taschen forbidden_crack int forbidden_crack(object container, object who, mixed dietrich) #$# taschen crack varargs int crack(object who [, mixed dietrich]) #$# taschen query_tasche int query_tasche() #$# taschen T_LISTE Liste der Container-T-Defines #$# taschen set_worn_adjektiv void set_worn_adjektiv(mixed worn_adjektiv) #$# kleidung query_worn_adjektiv mixed query_worn_adjektiv() #$# kleidung do_wear void do_wear() #$# kleidung do_remove void do_remove() #$# kleidung already_worn varargs mixed already_worn(int all) #$# kleidung set_wear_msg void set_wear_msg(mixed wear_msg) #$# kleidung query_wear_msg string query_wear_msg() #$# kleidung set_wear_msg_other void set_wear_msg_other(mixed wear_msg_other) #$# kleidung query_wear_msg_other string query_wear_msg_other() #$# kleidung set_remove_msg void set_remove_msg(mixed remove_msg) #$# kleidung query_remove_msg string query_remove_msg() #$# kleidung set_remove_msg_other void set_remove_msg_other(mixed remove_msg_other) #$# kleidung query_remove_msg_other string query_remove_msg_other() #$# kleidung query_worn int query_worn() #$# kleidung set_schutz void set_schutz(int schutz) #$# kleidung set_typ void set_typ(string typ) #$# kleidung query_schutz int query_schutz() #$# kleidung query_typ string query_typ() #$# kleidung query_cloth int query_cloth() #$# kleidung T_LISTE Liste der T-Defines fuer Kleidungen #$# kleidung set_long_owner_when_worn deprecated void set_long_owner_when_worn(string long) #$# kleidung query_long_owner_when_worn deprecated string query_long_owner_when_worn(object viewer) #$# kleidung set_long_other_when_worn deprecated void set_long_other_when_worn(string long) #$# kleidung set_look_msg_when_worn void set_look_msg_when_worn(mixed look) #$# kleidung forbidden_wear int forbidden_wear(object clothes, object who) #$# kleidung forbidden_wear_me int forbidden_wear_me(object who, object clothes) #$# kleidung forbidden_wear_here int forbidden_wear_here(object who, object clothes) #$# kleidung notify_wear void notify_wear(object clothes, object who) #$# spieler monster haende waffen notify_wear_me void notify_wear_me(object who, object clothes) #$# spieler monster haende waffen notify_wear_here void notify_wear_here(object who, object clothes) #$# spieler monster haende waffen forbidden_undress int forbidden_undress(object clothes, object who) #$# kleidung forbidden_undress_me int forbidden_undress_me(object who, object clothes) #$# kleidung forbidden_undress_here int forbidden_undress_here(object who, object clothes) #$# kleidung notify_undress void notify_undress(object clothes, object who) #$# spieler monster haende waffen notify_undress_me void notify_undress_me(object who, object clothes) #$# spieler monster haende waffen notify_undress_here void notify_undress_here(object who, object clothes) #$# spieler monster haende waffen query_content_visible_when_worn int query_content_visible_when_worn() #$# kleidung set_content_visible_when_worn void set_content_visible_when_worn(int visible) #$# kleidung set_min_weight void set_min_weight(int min_weight) #$# taschen query_min_weight int query_min_weight() #$# taschen set_max_weight void set_max_weight(int max_weight) #$# taschen query_max_weight int query_max_weight() #$# taschen set_max_internal_encumbrance void set_max_internal_encumbrance(int max) #$# taschen query_max_internal_encumbrance int query_max_internal_encumbrance() #$# taschen query_internal_encumbrance int query_internal_encumbrance() #$# taschen query_container int query_container() #$# taschen query_con_close int query_con_close() #$# taschen open_con void open_con() #$# taschen close_con void close_con() #$# taschen add_encumbrance int add_encumbrance(object ob, int enc_type, int enc_diff) #$# taschen test_add_encumbrance varargs int test_add_encumbrance(object ob, int enc_type, int enc_diff) #$# taschen set_transparent void set_transparent(int flag) #$# taschen query_transparent int query_transparent() #$# taschen set_content_message void set_content_message(string str) #$# taschen query_content_message string query_content_message() #$# taschen allow_only varargs void allow_only(string *ids [, string message ] ) #$# taschen query_allow_only mixed *query_allow_only() #$# taschen let_not_in let_not_in(mapping mv_infos) #$# move let_not_out let_not_out(mapping mv_infos) #$# move moved_in void moved_in(mapping mv_infos) #$# move moved_out void moved_out(mapping mv_infos) #$# move set_take_prepos void set_take_prepos(string s) #$# taschen query_take_prepos string query_take_prepos() #$# taschen set_put_prepos void set_put_prepos(string s) #$# taschen query_put_prepos string query_put_prepos() #$# taschen set_put_verb void set_put_verb(string s|string *s) #$# taschen query_put_verb mixed query_put_verb() #$# taschen set_put_verb_case void set_put_verb_case(int c) #$# taschen query_put_verb_case int query_put_verb_case() #$# taschen set_message_filter void set_message_filter(int filter) #$# message query_message_filter int query_message_filter() #$# message propagate_message_to_env void propagate_message_to_env(int msg_type, int msg_action, object ob, string msg, string msg_whom, mixed whom) #$# message setup_room int setup_room(object room, int x, int y) #$# map domain query_room_file string query_room_file(int x, int y) #$# map domain query_member int query_member(int x, int y) #$# map domain add_karte void add_karte(string file [, int x, int y ]) #$# map domain query_karten mixed *query_karten() #$# map domain query_room_icon string query_room_icon(int x, int y) #$# map domain query_member_info mixed *query_member_info(int zaehler) #$# map domain query_member_map string query_member_map(int zaehler) #$# map domain setup_room int setup_room(object room, int x, int y, int domain_x, int domain_y) #$# map domain map_create void map_create() #$# map raum set_adjektiv void set_adjektiv(mixed new_adj) #$# grammatik add_adjektiv varargs void add_adjektiv(mixed add_adj, int front) #$# grammatik query_adjektiv mixed * query_adjektiv() #$# grammatik query_adjektiv_grundform string * query_adjektiv_grundform() #$# grammatik query_adjektiv_stamm string * query_adjektiv_stamm() #$# grammatik adjektiv int adjektiv(string str) #$# grammatik delete_adjektiv void delete_adjektiv(mixed del_adj) #$# grammatik add_setter_conservation varargs void add_setter_conservation(string setter,mixed * args,string sequence) #$# armageddon delete_seq_conservation void delete_seq_conservation(string sequence) #$# armageddon set_conservation_constraint void set_conservation_constraint(string setter, mixed args) #$# armageddon clear_initial_conservation_data void clear_initial_conservation_data() #$# armageddon query_conservation_data mixed* query_conservation_data() #$# armageddon query_conservation_constraint mixed query_conservation_constraint(string key) #$# armageddon query_conservation_constraints mixed query_conservation_constraints() #$# armageddon is_controller int is_controller(string func [, object ob | string filename | closure cl]) #$# controller add_controller varargs int add_controller(mixed func [, object ob | string filename | closure cl]) #$# controller delete_controller int delete_controller(mixed func [, object ob | string filename | closure cl]) #$# controller query_controller mixed query_controller([string func]) #$# controller forbidden mixed forbidden(string message, varargs mixed * data) #$# controller allowed int allowed(string message, varargs mixed * data) #$# controller notify void notify(string message, varargs mixed * data) #$# controller modify void modify(string message, mixed ¶meter, varargs mixed * data) #$# controller concerned mixed concerned([int &prio,] string message, varargs mixed * data) #$# controller do_notifies void do_notifies(int flags, string message, mixed *postfixes, mixed *obs, varargs mixed *params) #$# controller do_forbiddens mixed do_forbiddens(int flags, string message, mixed *postfixes, mixed *obs, varargs mixed *params) #$# controller set_short void set_short(string short) #$# grundlegendes query_short string query_short(object betrachter) #$# grundlegendes set_long void set_long(mixed long) #$# grundlegendes add_long void add_long(mixed long) #$# grundlegendes query_long string query_long(object betrachter) #$# grundlegendes query_long_exec protected string query_long_exec(mapping info) #$# beschreibung query_long_postprocess protected string query_long_postprocess(string msg, mapping info) #$# beschreibung query_long_shadow string query_long_shadow(string msg, mapping info) #$# beschreibung query_long_tags mapping query_long_tags() #$# beschreibung query_long_has_tag int query_long_has_tag(string tag) #$# beschreibung query_long_tag_val mixed query_long_tag_val(string tag) #$# beschreibung add_long_tag void add_long_tag(string tag [, mixed val]) #$# beschreibung delete_long_tag void delete_long_tag(string tag) #$# beschreibung set_long_night deprecated void set_long_night(string long) #$# grundlegendes query_long_night deprecated string query_long_night(object betrachter) #$# grundlegendes query_short_string string query_short_string() #$# grundlegendes query_long_string string query_long_string() #$# grundlegendes query_long_night_string deprecated string query_long_night_string() #$# grundlegendes query_debug_info mapping query_debug_info() #$# master set_feel void set_feel(mixed gefuehl) #$# grundlegendes query_feel string query_feel() #$# grundlegendes set_gender void set_gender(string gender) #$# grundlegendes query_gender string query_gender() #$# grundlegendes query_real_gender nomask string query_real_gender() #$# grundlegendes set_plural void set_plural(int p) #$# grundlegendes query_plural int query_plural() #$# grundlegendes set_plural_id void set_plural_id(string plural_id | string *plural_ids) #$# grundlegendes query_plural_id string *query_plural_id() #$# grundlegendes add_plural_id void add_plural_id(string plural_id | string *plural_ids) #$# grundlegendes delete_plural_id void delete_plural_id(string plural_id | string *plural_ids) #$# grundlegendes plural_id int plural_id(string id) #$# grundlegendes set_id void set_id(string id | string *ids) #$# grundlegendes add_id void add_id(string id | string *ids) #$# grundlegendes query_id string *query_id() #$# grundlegendes delete_id void delete_id(string id | string *ids) #$# grundlegendes id int id(string id) #$# grundlegendes id int ids(string *ids) #$# grundlegendes set_class_id void set_class_id(string class_id | string *class_ids) #$# grundlegendes query_class_id string *query_class_id() #$# grundlegendes me string me(string command) #$# grundlegendes query_own_light int query_own_light() #$# licht set_own_light void set_own_light(int value) #$# licht add_own_light void add_own_light(int amount) #$# licht query_light int query_light() #$# licht query_inner_light int query_inner_light() #$# licht query_outer_light int query_outer_light() #$# licht set_material void set_material( materialien) #$# grundlegendes add_material void add_material( materialien) #$# grundlegendes query_material string *query_material() #$# grundlegendes material int material(string m) #$# grundlegendes delete_material void delete_material( materialien) #$# grundlegendes MT_LISTE Liste der Message Typen. #$# message MA_LISTE Liste der Message Aktionen. #$# message MSG_ATTRIBUTES Liste der Message Attribute. #$# message send_message_to void send_message_to(object whom | object *whom, int msg_type, int msg_action, string msg, mapping attributes) #$# message send_message varargs void send_message(int msg_type, int msg_action, string msg, [string msg_whom, object whom | object *whom, mapping attributes]) #$# message send_message_in varargs void send_message_in(object room, int msg_type, int msg_action, string msg, [string msg_whom, object whom | object *whom, mapping attributes]) #$# message receive_message void receive_message(int msg_type, int msg_action, object who, string msg, mapping attributes) #$# message closure_to_string varargs string closure_to_string(closure c, mixed *args) #$# grundlegendes set_invis void set_invis(int wert) #$# grundlegendes notify_invis_self void notify_invis_self(object who, int alt, int neu) #$# grundlegendes query_invis int query_invis() #$# grundlegendes set_name void set_name(string name) #$# grundlegendes query_name string query_name() #$# grundlegendes query_cap_name string query_cap_name() #$# grundlegendes set_cap_name void set_cap_name(string cap_name) #$# grundlegendes set_personal void set_personal(int logical) #$# grundlegendes grammatik query_personal int query_personal() #$# grundlegendes grammatik set_personal_title string set_personal_title(string personal_title) #$# grundlegendes grammatik query_personal_title string query_personal_title() #$# grundlegendes grammatik set_eigen void set_eigen(int logical) #$# grundlegendes grammatik query_eigen int query_eigen() #$# grundlegendes grammatik set_menge void set_menge(mapping | string | * | **) #$# grundlegendes grammatik query_menge mapping | string | * | ** query_menge() #$# grundlegendes grammatik notify_invis void notify_invis(object who, int alt, int neu) #$# grundlegendes set_noise void set_noise(mixed geraeusch) #$# grundlegendes query_noise string query_noise() #$# grundlegendes query nomask mixed query(string name [, mixed info]) #$# properties set nomask mixed set(string name, mixed value) #$# properties add nomask mixed add(string name [, mixed key], value) #$# properties delete nomask mixed delete(string name, mixed key|value) #$# properties query_property_info mapping query_property_info(string name) #$# properties query_property_names string* query_property_names() #$# properties query_property_infos mapping query_property_infos() #$# properties save_properties protected void save_properties() #$# properties restore_properties protected void restore_properties() #$# properties set_read void set_read(mixed str) #$# grundlegendes query_read varargs string query_read(string parse_rest, string str,object leser) #$# grundlegendes set_smell void set_smell(mixed geruch) #$# grundlegendes query_smell string query_smell() #$# grundlegendes activate_sound_profile int activate_sound_profile(string profile_name) #$# grundlegendes add_v_item void add_v_item(mapping item [, *|mapping pfad ] ) #$# virtuell query_all_v_items mapping *query_all_v_items() #$# virtuell delete_v_item void delete_v_item(*|mapping pfad) #$# virtuell query_v_item varargs mapping query_v_item(*|mapping pfad, int flag) #$# virtuell query_full_v_items mapping *query_full_v_items(int flag) #$# virtuell change_v_item void change_v_item(mapping new_item, *|mapping pfad) #$# virtuell query_v_item_property mixed query_v_item_property(*|mapping path, string name [, mixed info]) #$# properties set_v_item_property mixed set_v_item_property(*|mapping path, string name, mixed value) #$# properties add_v_item_property mixed add_v_item_property(*|mapping path, string name [, mixed key], value) #$# properties delete_v_item_property mixed delete_v_item_property(*|mapping path, string name, mixed key|value) #$# properties here string here(string str [, string name [, mapping &retob ]] ) #$# virtuell set_v_item_master void set_v_item_master(string file_name | string *file_names) #$# virtuell query_v_item_master string *query_v_item_master() #$# virtuell add_v_item_master void add_v_item_master(mixed file) #$# virtuell delete_v_item_master void delete_v_item_master(mixed file) #$# virtuell set_share_v_items void set_share_v_items(int flag) #$# virtuell query_share_v_items int query_share_v_items() #$# virtuell modify_set_v_item_property void modify_set_v_item_property(mixed neuer_wert, string property_name, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties forbidden_set_v_item_property int forbidden_set_v_item_property(string property_name, mixed neuer_wert, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties notify_set_v_item_property void notify_set_v_item_property(string property_name, mixed neuer_wert, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties modify_query_v_item_property void modify_query_v_item_property(mixed wert, string property_name, mixed info, object aufrufer, object item, mapping vitem) #$# properties modify_add_v_item_property void modify_add_v_item_property(mixed add_wert, string property_name, mixed key, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties forbidden_add_v_item_property int forbidden_add_v_item_property(string property_name, mixed key, mixed add_wert, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties notify_add_v_item_property void notify_add_v_item_property(string property_name, mixed key, mixed add_wert, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties forbidden_delete_v_item_property int forbidden_delete_v_item_property(string property_name, mixed key, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties notify_delete_v_item_property void notify_delete_v_item_property(string property_name, mixed key, mixed alter_wert, object aufrufer, object item, mapping vitem) #$# properties set_koerperform void set_koerperform(string form) #$# monster query_koerperform string query_koerperform() #$# monster set_koerpergroesse void set_koerpergroesse(int groesse) #$# monster query_koerpergroesse int query_koerpergroesse() #$# monster set_abilities void set_abilities(int flag) #$# monster query_abilities int query_abilities() #$# monster set_race void set_race(string rasse) #$# monster query_race string query_race() #$# monster exec_command int exec_command(string befehl, [mixed argument, ...]) #$# monster notify_killed void notify_killed(object wer, object moerder, object leiche, mapping infos) #$# spieler monster notify_died void notify_died(object wer, object leiche, mapping infos) #$# spieler monster query_corpse object query_corpse(object living, mapping infos) #$# spieler monster die static varargs void die(mapping infos) #$# spieler monster set_no_resurrection void set_no_resurrection(string warum) #$# spieler monster query_no_resurrection string query_no_resurrection() #$# spieler monster query_hear_msg string query_hear_msg() #$# grundlegendes P_SOUND_ACTIONS Liste der P_SOUND_ACTIONS fuer das Lauschen #$# grundlegendes forbidden_hear int forbidden_hear(mixed what, object who) #$# spieler monster nase forbidden_hear_me int forbidden_hear_me(object who, mixed what) #$# spieler monster nase forbidden_hear_here int forbidden_hear_here(object who, mixed what) #$# spieler monster nase notify_hear void notify_hear(mixed what, object who) #$# spieler monster nase notify_hear_me void notify_hear_me(object who, mixed what) #$# spieler monster nase notify_hear_here void notify_hear_here(object who, mixed what) #$# spieler monster nase query_eye_level int query_eye_level() #$# licht monster spieler augen set_eye_level void set_eye_level(int level) #$# licht monster spieler augen query_visible_in_the_dark int query_visible_in_the_dark() #$# licht monster spieler augen can_see int can_see(object ob) #$# licht monster spieler augen cannot_see string cannot_see(object ob) #$# licht monster spieler augen query_room_description varargs string query_room_description(object room, int flag, mapping attributes) #$# licht monster spieler augen query_additional_room_description string query_additional_room_description(object room, int flag) #$# spieler monster augen describe_room varargs string describe_room(object room, int flag, mapping attributes) #$# licht spieler monster augen describe_current_room varargs void describe_current_room(int flag) #$# licht spieler monster augen query_contents string query_contents(int flags, object viewer) #$# spieler monster augen query_object_description string query_object_description(mixed ob, int flags) #$# spieler monster augen examine_object varargs int examine_object(string str, int flags, closure message) #$# spieler monster augen query_read_msg string query_read_msg() #$# grundlegendes query_look_msg string query_look_msg() #$# grundlegendes query_look_msg_night string query_look_msg_night() #$# grundlegendes query_obvious int query_obvious() #$# monster spieler augen notify_look void notify_look(mixed what, object who) #$# spieler monster augen notify_look_me void notify_look_me(object who, mixed what) #$# spieler monster augen notify_look_here void notify_look_here(object who, mixed what) #$# spieler monster augen notify_read void notify_read(mixed what, object who) #$# spieler monster augen notify_read_me void notify_read_me(object who, mixed what) #$# spieler monster augen notify_read_here void notify_read_here(object who, mixed what) #$# spieler monster augen forbidden_look int forbidden_look(mixed what, object who) #$# spieler monster augen forbidden_look_me int forbidden_look_me(object who, mixed what) #$# spieler monster augen forbidden_look_here int forbidden_look_here(object who, mixed what) #$# spieler monster augen forbidden_read int forbidden_read(mixed what, object who) #$# spieler monster augen forbidden_read_me int forbidden_read_me(object who, mixed what) #$# spieler monster augen forbidden_read_here int forbidden_read_here(object who, mixed what) #$# spieler monster augen query_hp_string string query_hp_string() #$# spieler monster T_LISTE Liste der T-Defines in Lebewesen #$# spieler monster extra_look string extra_look() #$# spieler monster augen query_extra_look string query_extra_look() #$# spieler monster augen query_align_title string query_align_title() #$# spieler set_align_title void set_align_title(string align_title) #$# spieler query_show_align_title int query_show_align_title() #$# spieler set_show_align_title void set_show_align_title(int flag) #$# spieler query_align int query_align() #$# spieler monster query_real_align int query_real_align() #$# spieler monster add_align void add_align(int i) #$# spieler monster set_align void set_align(int i) #$# spieler monster notify_alignment_change void notify_alignment_change(object who, int new, int old) #$# spieler monster set_title void set_title(string str) #$# spieler monster query_title string query_title() #$# spieler monster query_magic_disguise mapping query_magic_disguise() #$# spieler monster query_max_hp int query_max_hp() #$# spieler monster kampf query_hp int query_hp() #$# spieler monster kampf set_hp_view void set_hp_view(int hp_view) #$# spieler haende kampf query_hp_view int query_hp_view() #$# spieler haende kampf set_extended_hp_view void set_extended_hp_view(int extended_hp_view) #$# spieler haende kampf query_extended_hp_view int query_extended_hp_view() #$# spieler haende kampf query_num_hands int query_num_hands() #$# spieler monster kampf set_num_hands void set_num_hands(int num_hands) #$# spieler monster kampf set_min_damage void set_min_damage(int min_damage) #$# spieler monster kampf haende set_max_damage void set_max_damage(int max_damage) #$# spieler monster kampf haende query_min_damage int query_min_damage() #$# spieler monster kampf haende query_max_damage int query_max_damage() #$# spieler monster kampf haende set_whimpy void set_whimpy(int whimpy) #$# spieler monster kampf set_reattack void set_reattack(int reattack) #$# spieler monster kampf query_whimpy int query_whimpy() #$# spieler monster kampf query_reattack int query_reattack() #$# spieler monster kampf set_wants_to_get_attacked_by_monsters void set_wants_to_get_attacked_by_monsters(int i) #$# spieler monster kampf query_wants_to_get_attacked_by_monsters int query_wants_to_get_attacked_by_monsters() #$# spieler monster kampf query_damage_percentages mapping query_damage_percentages() #$# monster kampf add_damage_percentages void add_damage_percentages(mapping damage_percentages) #$# monster kampf set_damage_percentages void set_damage_percentages(mapping damage_percentages) #$# monster kampf set_fight_options nomask void set_fight_options(mapping fo) #$# monster kampf add_fight_option nomask void add_fight_option(string key, mixed value) #$# monster kampf query_fight_option nomask mixed query_fight_option(string key) #$# monster kampf query_fight_options nomask mapping query_fight_options() #$# monster kampf free_hand int free_hand() #$# spieler monster haende free_fight int free_fight() #$# spieler monster kampf haende query_hand_objects object *query_hand_objects() #$# spieler monster haende query_num_free_hands int query_num_free_hands() #$# spieler monster haende query_hand_enemies object *query_hand_enemies() #$# spieler monster kampf query_hand_hits object *query_hand_hits() #$# spieler monster kampf delete_enemy void delete_enemy(object enemy) #$# spieler monster kampf add_gone_ob void add_gone_ob(object ob) #$# spieler monster kampf delete_gone_ob void delete_gone_ob(object ob) #$# spieler monster kampf query_gone_ob object *query_gone_ob() #$# spieler monster kampf query_in_fight varargs int query_in_fight(object who) #$# spieler monster kampf query_wielded_object int query_wielded_object(object ob) #$# spieler monster haende kampf no_take int no_take (object who, object where) #$# spieler monster haende take varargs int take(mixed ob, object con, int flag) #$# monster spieler haende query_take_messages string *query_take_messages(object wer, object was) #$# monster spieler haende forbidden_take int forbidden_take(object ob, object where, object who) #$# spieler monster haende forbidden_take_me int forbidden_take_me(object who, object where, object ob) #$# spieler monster haende forbidden_take_from int forbidden_take_from(object who, object ob, object where) #$# spieler monster haende notify_take void notify_take(object ob, object where, object who) #$# spieler monster haende notify_take_me void notify_take_me(object who, object where, object ob) #$# spieler monster haende notify_take_from void notify_take_from(object who, object ob, object where) #$# spieler monster haende concerned_take int concerned_take(object ob, object where, object who) #$# spieler monster haende concerned_take_me int concerned_take_me(object who, object where, object ob) #$# spieler monster haende concerned_take_from int concerned_take_from(object who, object ob, object where) #$# spieler monster haende do_take_from int do_take_from(object who, object ob, object where) #$# spieler monster haende do_take_me int do_take_me(object who, object where, object ob) #$# spieler monster haende do_take int do_take(object ob, object where, object who) #$# spieler monster haende display_messages_take int display_messages_take(object ob, object where, object who) #$# spieler monster haende display_messages_take_me int display_messages_me(object who, object where, object ob) #$# spieler monster haende display_messages_take_from int display_messages_from(object who, object ob, object where) #$# spieler monster haende take_all int take_all(mixed *ob_list, object con) #$# spieler monster haende no_put int no_put (object who, object where) #$# spieler monster haende query_put_messages string *query_put_messages(object wer, object was) #$# monster spieler haende allowed_put_living int allowed_put_living(object was, object wohin) #$# monster haende put varargs int put(mixed was, object wohin, int flag, string verb) #$# spieler monster haende forbidden_put int forbidden_put(object ob, object where, object who) #$# spieler monster haende forbidden_put_me int forbidden_put_me(object who, object where, object ob) #$# spieler monster haende forbidden_put_into int forbidden_put_into(object who, object ob, object where) #$# spieler monster haende notify_put void notify_put(object ob, object where, object who) #$# spieler monster haende notify_put_me void notify_put_me(object who, object where, object ob) #$# spieler monster haende notify_put_into void notify_put_into(object who, object ob, object where) #$# spieler monster haende put_all int put_all(mixed *ob_list, object con) #$# spieler monster haende allowed_empty_living int allowed_empty_living(object woraus,object room) #$# monster haende forbidden_empty_container int forbidden_empty_container(object con, object room, object who) #$# spieler monster haende forbidden_empty_container_me int forbidden_empty_container_me(object who, object room, object con) #$# spieler monster haende forbidden_empty_container_into int forbidden_empty_container_into(object who, object con, object room) #$# spieler monster haende notify_empty_container void notify_empty_container(object con, object room, object who) #$# spieler monster haende notify_empty_container_me void notify_empty_container_me(object who, object room, object con) #$# spieler monster haende notify_empty_container_into void notify_empty_container_into(object who, object con, object room) #$# spieler monster haende notify_shown void notify_shown(mixed what, object who) #$# monster show_command int show_command(string str) #$# spieler monster haende forbidden_show int forbidden_show(mixed what, mixed whom, object who) #$# spieler monster haende forbidden_show_me int forbidden_show_me(object who, mixed whom, object what) #$# spieler monster haende forbidden_show_whom int forbidden_show_whom(object who, mixed what, object whom) #$# spieler monster haende forbidden_show_here int forbidden_show_here(object who, mixed what, mixed whom) #$# spieler monster haende notify_show void notify_show(mixed what, mixed whom, object who) #$# spieler monster haende notify_show_me void notify_show_me(object who, mixed whom, mixed what) #$# spieler monster haende notify_show_whom void notify_show_whom(object who, mixed what, object whom) #$# spieler monster haende notify_show_here int forbidden_show_here(object who, mixed what, mixed whom) #$# spieler monster haende concerned_show int concerned_show(object ob, object whom, object who) #$# spieler monster haende concerned_show_me int concerned_show_me(object who, object whom, object ob) #$# spieler monster haende concerned_show_whom int concerned_show_whom(object who, object ob, object whom) #$# spieler monster haende do_show_whom int do_show_whom(object who, object ob, object whom) #$# spieler monster haende do_show_me int do_show_me(object who, object whom, object ob) #$# spieler monster haende do_show int do_show(object ob, object whom, object who) #$# spieler monster haende no_push int no_push(object who, object where) #$# spieler monster haende forbidden_push int forbidden_push(object ob, object where, string dir, object who) #$# spieler monster haende forbidden_push_me int forbidden_push_me(object who, object where, string dir, object ob) #$# spieler monster haende forbidden_push_here int forbidden_push_here(object who, object ob, object where, string dir) #$# spieler monster haende notify_push void notify_push(object ob, object where, string dir) #$# spieler monster haende notify_push_me void notify_push_me(object who, object where, string dir, object ob) #$# spieler monster haende notify_push_here void notify_push_here(object who, object ob, object where, string dir) #$# spieler monster haende query_feel_msg string query_feel_msg() #$# grundlegendes forbidden_feel int forbidden_feel(mixed what, object who) #$# spieler monster haende forbidden_feel_me int forbidden_feel_me(object who, mixed what) #$# spieler monster haende forbidden_feel_here int forbidden_feel_here(object who, mixed what) #$# spieler monster haende notify_feel void notify_feel(mixed what, object who) #$# spieler monster haende notify_feel_me void notify_feel_me(object who, mixed what) #$# spieler monster haende notify_feel_here void notify_feel_here(object who, mixed what) #$# spieler monster haende attack int attack(object enemy, mixed weapon, int hand) #$# spieler monster kampf no_attack int no_attack(object attacker, object weapon) #$# spieler monster haende kampf is_attack_forbidden int is_attack_forbidden(object victim, object weapon) #$# spieler monster haende kampf query_extra_damage int query_extra_damage(object feind, object monster) #$# monster kampf haende modify_hit void modify_hit(mapping info, object attacker) #$# monster spieler kampf modify_hit_weapon void modify_hit_weapon(mapping info, object attacker) #$# monster spieler kampf modify_hit_me void modify_hit_me(mapping info, object attacker) #$# monster spieler kampf notify_before_hit void notify_before_hit(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf notify_before_hit_weapon void notify_before_hit_weapon(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf notify_before_hit_me void notify_before_hit_me(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf notify_after_hit void notify_after_hit(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf notify_after_hit_weapon void notify_after_hit_weapon(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf notify_after_hit_me void notify_after_hit_me(object attacker, object victim, int damage, int critical, int hand, object weapon) #$# spieler monster kampf stop_all_fights void stop_all_fights() #$# spieler monster kampf no_wield int no_wield(object lebewesen) #$# spieler monster kampf haende wield varargs int wield(object waffe, int hand, int flags) #$# spieler monster kampf haende forbidden_wield int forbidden_wield(object weapon, int hand, object who) #$# spieler monster haende waffen forbidden_wield_me int forbidden_wield_me(object who, int hand, object weapon) #$# spieler monster haende waffen notify_wield void notify_wield(object weapon, int hand, object who) #$# spieler monster haende waffen notify_wield_me void notify_wield_me(object who, int hand, object weapon) #$# spieler monster haende waffen unwield varargs int unwield(object ob, int hand, int flags) #$# spieler monster kampf haende forbidden_unwield int forbidden_unwield(object weapon, int hand, object who) #$# spieler monster haende waffen forbidden_unwield_me int forbidden_unwield_me(object who, int hand, object weapon) #$# spieler monster haende waffen notify_unwield void notify_unwield(object weapon, int hand, object who) #$# spieler monster haende waffen notify_unwield_me void notify_unwield_me(object who, int hand, object weapon) #$# spieler monster haende waffen set_max_hp void set_max_hp(int max_hp) #$# spieler monster kampf set_hp void set_hp(int hp) #$# monster spieler kampf get_combat_message string* get_combat_message(object victim, int hps, mapping infos) #$# kampf add_hp varargs int add_hp(int hps, mapping infos) #$# monster spieler kampf modify_damage void modify_damage(mapping infos, object opfer) #$# monster spieler kampf modify_healing void modify_healing(mapping infos, object lebewesen) #$# monster spieler kampf notify_damage void notify_damage(mapping infos, object opfer) #$# monster spieler kampf notify_healing void notify_healing(mapping infos, object lebewesen) #$# monster spieler kampf query_protectee object query_protectee() #$# monster spieler kampf forbidden_protect string forbidden_protect(object protector, object protectee, string* ids) #$# monster spieler kampf forbidden_protect_me string forbidden_protect_me(object protector, object protectee, string* ids) #$# monster spieler kampf forbidden_protect_here string forbidden_protect_here(object protector, object protectee, string* ids) #$# monster spieler kampf notify_protect void notify_protect(object protector, object protectee, string* ids) #$# monster spieler kampf notify_protect_me void notify_protect_me(object protector, object protectee, string* ids) #$# monster spieler kampf notify_protect_here void notify_protect_here(object protector, object protectee, string* ids) #$# monster spieler kampf notify_unprotect void notify_unprotect(object protector, object protectee, string* ids) #$# monster spieler kampf notify_unprotect_me void notify_unprotect_me(object protector, object protectee, string* ids) #$# monster spieler kampf notify_unprotect_here void notify_unprotect_here(object protector, object protectee, string* ids) #$# monster spieler kampf notify_schutzengel void notify_schutzengel(mapping infos, object lebewesen) #$# spieler monster notify_death void notify_death(mapping infos, object lebewesen) #$# spieler monster set_probability_for_guardian_angel nomask void set_probability_for_guardian_angel(int sterblich, int unsterblich) #$# spieler kampf query_probability_for_guardian_angel nomask int *query_probability_for_guardian_angel() #$# spieler kampf forbidden_attack int forbidden_attack(object attacker, object weapon, object enemy) #$# spieler monster haende kampf notify_attack void notify_attack(object attacker, object weapon, object enemy) #$# spieler monster haende kampf forbidden_attack_here int forbidden_attack_here(object attacker, object enemy, object weapon) #$# spieler monster haende kampf notify_attack_here void notify_attack_here(object attacker, object enemy, object weapon) #$# spieler monster haende kampf forbidden_my_attack int forbidden_my_attack(object enemy, object weapon, object attacker) #$# spieler monster haende kampf notify_my_attack void notify_my_attack(object enemy, object weapon, object attacker) #$# spieler monster haende kampf forbidden_use int forbidden_use(object attacker, object enemy, object weapon) #$# kampf waffen notify_use void notify_use(object attacker, object enemy, object weapon) #$# kampf waffen query_schwimmhilfe int query_schwimmhilfe() #$# spieler allowed_ghost_pass int allowed_ghost_pass(object player, string dir, string room, mapping info) #$# spieler random_move varargs string random_move(int return_time, string verlassen, string ankommen) #$# spieler monster runaway int runaway() #$# spieler monster forbidden_enter int forbidden_enter(object wer, mixed was, object woher, object wohin) #$# spieler monster forbidden_enter_me int forbidden_enter_me(object wer, mixed was, object woher, object wohin) #$# spieler monster forbidden_enter_here int forbidden_enter_here(object wer, mixed was, object woher, object wohin) #$# spieler monster notify_enter int notify_enter(object wer, mixed was, object woher, object wohin) #$# spieler monster notify_enter_me int notify_enter_me(object wer, mixed was, object woher, object wohin) #$# spieler monster notify_enter_here int notify_enter_here(object wer, mixed was, object woher, object wohin) #$# spieler monster forbidden_smell int forbidden_smell(mixed what, object who) #$# spieler monster nase forbidden_smell_me int forbidden_smell_me(object who, mixed what) #$# spieler monster nase forbidden_smell_here int forbidden_smell_here(object who, mixed what) #$# spieler monster nase notify_smell void notify_smell(mixed what, object who) #$# spieler monster nase notify_smell_me void notify_smell_me(object who, mixed what) #$# spieler monster nase notify_smell_here void notify_smell_here(object who, mixed what) #$# spieler monster nase query_smell_msg string query_smell_msg() #$# grundlegendes nase set_sp_name void set_sp_name(string name) #$# spieler monster zaubern query_sp_name string query_sp_name() #$# spieler monster zaubern query_sp_short_name string query_sp_short_name() #$# spieler monster zaubern set_sp_short_name void set_sp_short_name(string name) #$# spieler monster zaubern set_max_sp void set_max_sp(int max_sp) #$# spieler monster zaubern query_max_sp int query_max_sp() #$# spieler monster zaubern query_sp int query_sp() #$# spieler monster zaubern set_sp void set_sp(int new_sp) #$# spieler monster zaubern add_sp void add_sp(int sp) #$# spieler monster zaubern query_sum_sp int query_sum_sp() #$# spieler monster zaubern skill add_sum_sp void add_sum_sp(int sum_sp) #$# spieler monster zaubern skill update_stat_dependencies void update_stat_dependencies(int flag) #$# spieler monster skill set_one_stat void set_one_stat(int stat, int level) #$# spieler monster skill query_stat varargs mixed query_stat(int stat, int flag) #$# spieler monster skill query_real_stat nomask varargs mixed query_real_stat(int stat, int flag) #$# spieler monster skill query_real_stats nomask varargs mixed * query_real_stats(int flag) #$# spieler monster skill query_is_in_team int query_is_in_team() #$# spieler kampf gruppen team query_is_team_leader int query_is_team_leader() #$# spieler kampf gruppen team query_team_autofollow int query_team_autofollow() #$# spieler kampf gruppen team query_team_name string query_team_name() #$# spieler kampf gruppen team forbidden_team_follow int forbidden_team_follow(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team forbidden_team_follow_out int forbidden_team_follow_out(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team forbidden_team_follow_in int forbidden_team_follow_in(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team notify_team_before_follow void notify_team_before_follow(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team notify_team_before_follow_out void notify_team_before_follow_out(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team notify_team_after_follow void notify_team_after_follow(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team notify_team_after_follow_in void notify_team_after_follow_in(object follower, object leader, mapping move_info) #$# spieler kampf gruppen team query_team_members object* query_team_members() #$# spieler kampf gruppen team notify_join_team_me int notify_join_team_me(object member, object leader) #$# spieler kampf gruppen team notify_join_team_here int notify_join_team_here(object member, object leader) #$# spieler kampf gruppen team notify_join_team int notify_join_team(object member, object leader) #$# spieler kampf gruppen team forbidden_team_order int forbidden_team_order(string command, object member, object leader) #$# spieler kampf gruppen team modify_comm void modify_comm(mapping data, string aktion, mixed opfer, object verursacher) #$# seele spieler monster do_change_comm public nomask string do_change_comm(string to_modify,int flags) #$# seele spieler monster set_away void set_away(string str) #$# spieler monster query_away string query_away() #$# spieler monster wrap_string string wrap_string(string st1, string st2) #$# spieler monster notify_tell_me void notify_tell_me(object wer, object wen, object *wen_noch, string was) #$# Spieler Monster message void message(string message [,string mess_whom, object whom] ) #$# message spieler monster set_kosten void set_kosten() #$# bank handel set_sorten int set_sorten([string *sorten [, int *kurse]]) #$# bank handel bewegung int bewegung(int betrag, object player) #$# handel bank query_kontostand int query_kontostand(object player) #$# handel bank set_valuta void set_valuta(string waehrungsname_singular) #$# handel bank set_valutas void set_valutas(string waehrungsname_plural) #$# handel bank set_zins_zeitraum void set_zins_zeitraum(int zeitraum) #$# handel bank set_zins void set_zins(int prozent) #$# handel bank set_kredit_zins void set_kredit_zins(int prozent) #$# handel bank set_kosten_einzahlung void set_kosten_einzahlung(int kosten) #$# handel bank set_kosten_auszahlung void set_kosten_auszahlung(int kosten) #$# handel bank set_kosten_kontostand void set_kosten_kontostand(int kosten) #$# handel bank set_kosten_fuehrung void set_kosten_fuehrung(int kosten) #$# handel bank convert int convert(int value, string ovaluta, string nvaluta) #$# handel convert_rounded int convert_rounded(int value, string ovaluta, string nvaluta) #$# handel query_valuta_tafel string *query_valuta_tafel() #$# handel query_valutas_tafel string *query_valutas_tafel() #$# handel query_kurs_tafel int *query_kurs_tafel() #$# handel set_valuta_tafel void set_valuta_tafel(string *str) #$# handel set_valutas_tafel void set_valutas_tafel(string *str) #$# handel set_kurs_tafel void set_kurs_tafel(string *str) #$# handel query_accepted_valutas string query_accepted_valutas(string str) #$# handel query_accepted_valuta string query_accepted_valuta(string str) #$# handel set_max_value void set_max_value(int a) #$# handel query_max_value int query_max_value() #$# handel set_max_factor void set_max_factor(int a) #$# handel query_max_factor int query_max_factor() #$# handel notify_ankauf void notify_ankauf(object ware, object wer, object laden) #$# handel forbidden_ankauf int forbidden_ankauf(object ware, object wer, object laden) #$# handel notify_wert void notify_wert(object ware, object wer, object laden) #$# handel forbidden_wert int forbidden_wert(object ware, object wer, object laden) #$# handel forbidden_verkauf int forbidden_verkauf(object was, object wer, object laden) #$# handel notify_verkauf void notify_verkauf(object was, object wer, object laden) #$# handel query_lager int query_lager() #$# handel set_extra_long void set_extra_long(string str) #$# handel query_extra_long string query_extra_long() #$# handel set_valutas void set_valutas(string str) #$# handel set_valuta void set_valuta(string str) #$# handel query_valuta string query_valuta() #$# handel query_valutas string query_valutas() #$# handel set_money void set_money(int m) #$# handel add_money void add_money(int m) #$# handel query_money int query_money() #$# handel set_money_flags void set_money_flags(int flag) #$# handel bank query_money_flags int query_money_flags() #$# handel bank query_transaction_value int query_transaction_value() #$# handel init_money void init_money(int wert, string valuta) #$# handel get_schliessfach_max_faecher public int get_schliessfach_max_faecher(object player) #$# armageddon get_schliessfach_miete public float get_schliessfach_miete(object player, object ob, int current_safe_count) #$# armageddon init_schliessfaecher protected varargs int init_schliessfaecher(string my_bankid,string my_valuta,closure my_calc_rent,closure my_calc_max) #$# armageddon set_designs public nomask void set_designs(mapping plural_design,mapping single_design) #$# armageddon object2storagemapping public varargs object2storagemapping(object ob,mapping check_attributes) #$# armageddon storagemapping2object public storagemapping2object(mapping vi) #$# armageddon set_valuta void set_valuta (string s) #$# verkaeufer handel query_valuta string query_valuta () #$# verkaeufer handel query_valutas string query_valutas () #$# verkaeufer handel monster set_lagerraum void set_lagerraum (string dateiname) #$# verkaeufer handel monster query_lagerraum string query_lagerraum () #$# verkaeufer handel monster set_dont_serve_murderers void set_dont_serve_murderers (mixed msg) #$# verkaeufer handel monster query_dont_serve_murderers mixed query_dont_serve_murderers () #$# verkaeufer handel monster set_roman void set_roman (int r) #$# verkaeufer handel monster query_roman int query_roman() #$# verkaeufer handel monster set_accept_tip void set_accept_tip (mixed t) #$# verkaeufer handel monster set_standard_conversation void set_standard_conversation(mapping m) #$# verkaeufer handel monster query_standard_conversation mapping query_standard_conversation() #$# verkaeufer handel monster change_standard_conversation void change_standard_conversation(mapping changes) #$# verkaeufer handel monster query_kunde object query_kunde() #$# verkaeufer handel monster want mapping want (string s, object who) #$# verkaeufer handel monster want_while_serving int want_while_serving(string was, object wer) #$# verkaeufer handel monster deliver int deliver (object ob, object whom, int reason) #$# verkaeufer handel monster given varargs mapping given (object what, object who, string wanted) #$# verkaeufer handel monster query_current_working_data mapping query_current_working_data() #$# verkaeufer handel monster add_to_filter void add_to_filter(mixed s) #$# verkaeufer handel monster delete_from_filter void delete_from_filter(mixed s) #$# verkaeufer handel monster query_filter string* query_filter() #$# verkaeufer handel monster set_filter void set_filter(string* s) #$# verkaeufer handel monster add_react_on void add_react_on(mixed s) #$# verkaeufer handel monster delete_react_on void delete_react_on(mixed s) #$# verkaeufer handel monster query_react_on string* query_react_on() #$# verkaeufer handel monster set_react_on void set_react_on(string* s) #$# verkaeufer handel monster notify_sold void notify_sold(object seller,object what, object whom, object where) #$# verkaeufer handel notify_sold_here void notify_sold_here(object seller,object what, object whom, object where) #$# verkaeufer handel notify_sold_me void notify_sold_me(object what, object whom, object where,object seller) #$# verkaeufer handel notify_sold_what void notify_sold_what(object seller, object whom, object where,object what) #$# verkaeufer handel notify_sold_whom void notify_sold_whom(object seller,object what, object where, object whom) #$# verkaeufer handel set_accept_objects void set_accept_objects(mixed *) #$# monster give_object void give_object(object ob, object player) #$# monster accept int accept(object was, object woher) #$# monster accept_from_void int accept_from_void(object was, object woher) #$# monster accept_invis int accept_invis(object was, object woher) #$# monster refuse int refuse(object was, object woher, object acceptor) #$# monster set_start_parse_conversation int set_start_parse_conversation(int i) #$# monster query_start_parse_conversation int query_start_parse_conversation(int i) #$# monster set_parse_conversation void set_parse_conversation(object ob, mixed *regeln) #$# monster add_parse_conversation void add_parse_conversation(object ob, string *regeln) #$# monster set_only_parse_players void set_only_parse_players(int i) #$# monster query_only_parse_players int query_only_parse_players() #$# monster query_rules mixed *query_rules() #$# monster query_kampagne mixed *query_kampagne() #$# monster in_kampagne string in_kampagne() #$# monster stop_kampagne int stop_kampagne(int dauer) #$# monster kampagne_waits string kampagne_waits(string name) #$# monster resume_kampagne int resume_kampagne() #$# monster starte_kampagne int starte_kampagne(string name) #$# monster breche_kampagne_ab void breche_kampagne_ab() #$# monster set_npc_name void set_npc_name(string name) #$# monster query_npc_name string query_npc_name() #$# monster init_monster deprecated varargs void init_monster(string name, int level, int num_hands, int hp, int sp, int weapon_level, int arm_level) #$# monster initialize varargs void initialize(string rasse [, int level ] ) #$# monster give_hp void give_hp(int hp) #$# monster kampf give_sp void give_sp(int sp) #$# monster zaubern give_hands void give_hands(int hands) #$# monster kampf give_weapon_level void give_weapon_level(int level) #$# monster kampf give_armour_level void give_armour_level(int level) #$# monster kampf query_natural_weapon mapping query_natural_weapon(int hand) #$# spieler monster haende kampf do_command int do_command(string befehl) #$# monster set_turn_heart_beat_off void set_turn_heart_beat_off(int a) #$# monster kampf query_turn_heart_beat_off int query_turn_heart_beat_off() #$# monster kampf set_notify_soul_ob deprecated void set_notify_soul_ob(object ob) #$# monster query_notify_soul_ob_file deprecated string query_notify_soul_ob_file() #$# monster monster_died void monster_died(object monster, object moerder) #$# monster kampf set_dead_ob void set_dead_ob(mixed ob) #$# monster kampf design_corpse void design_corpse(object corpse) #$# monster kampf compute_kill_skill nomask int compute_kill_skill() #$# monster kampf spieler query_dead_ob_file string query_dead_ob_file() #$# monster kampf test_aggression int test_aggression(object player) #$# monster kampf test_all_aggressions int test_all_aggressions(void) #$# monster kampf set_aggressive void set_aggressive(int flag) #$# monster kampf query_aggressive int query_aggressive() #$# monster kampf set_attack_delay void set_attack_delay(int aggressive, int attack_list) #$# monster kampf query_attack_delay int *query_attack_delay() #$# monster kampf set_erf_tod_message void set_erf_tod_message(mixed erf_tod_message) #$# monster kampf set_init_ob deprecated void set_init_ob(object ob) #$# monster set_random_pick varargs void set_random_pick(int percent, int flag) #$# monster query_random_pick int query_random_pick() #$# monster query_random_pick_modus int query_random_pick_modus() #$# monster set_attack_list void set_attack_list(string *names) #$# monster kampf query_attack_list string *query_attack_list() #$# monster kampf add_attack_list void add_attack_list(string name) #$# monster kampf delete_attack_list void delete_attack_list(string name) #$# monster kampf set_no_attack_list void set_no_attack_list(string *names) #$# monster kampf query_armour_level int query_armour_level() #$# monster kampf new_inv object *new_inv() #$# monster set_eatable_corpse void set_eatable_corpse(int|mapping bratbar) #$# monster nahrung query_eatable_corpse mapping query_eatable_corpse() #$# monster nahrung query_commander string query_commander() #$# monster query_random_activities mapping query_random_activities() #$# monster add_random_activities void add_random_activities(mapping aktionen) #$# monster query_current_vtime int query_current_vtime() #$# monster set_random_activities void set_random_activities(mapping aktionen) #$# monster query_activity int query_activity(void) #$# monster set_activity void set_activity(int laberrate) #$# monster set_start_random void set_start_random(int flag) #$# monster query_start_random int query_start_random(void) #$# monster set_random_modus void set_random_modus(string mode) #$# monster query_random_modus string query_random_modus(void) #$# monster set_activity_delay void set_activity_delay(int delay) #$# monster query_activity_delay int query_activity_delay() #$# monster set_weight int set_weight(int weight) #$# move grundlegendes query_weight nomask int query_weight() #$# move grundlegendes query_weight_description string query_weight_description() #$# augen move varargs nomask int move(mixed ziel, mapping mv_infos) #$# move grundlegendes move_or_remove nomask int move_or_remove( dest) #$# move grundlegendes allowed_take_living int allowed_take_living(object was, object wohin) #$# monster haende remove int remove() #$# move grundlegendes query_first_room nomask string query_first_room() #$# move grundlegendes query_real_first_room nomask string query_real_first_room() #$# move grundlegendes query_first_player nomask string query_first_player() #$# move grundlegendes query_real_first_player nomask string query_real_first_player() #$# move grundlegendes query_last_player nomask string query_last_player() #$# move grundlegendes query_creator nomask string query_creator() #$# move grundlegendes query_real_creator nomask string query_real_creator() #$# move grundlegendes query_enable_cleanup int query_enable_cleanup() #$# raum query_prevent_cleanup int query_prevent_cleanup() #$# raum set_prevent_cleanup void set_prevent_cleanup() #$# raum set_enable_cleanup void set_enable_cleanup() #$# raum set_hidden_until_next_move void set_hidden_until_next_move([int invis_level]) #$# move grundlegendes query_hidden_until_next_move int query_hidden_until_next_move() #$# move grundlegendes set_no_move void set_no_move(int no_move) #$# bewegen query_no_move int query_no_move() #$# bewegen set_no_move_reason void set_no_move_reason(string no_move_reason) #$# bewegen query_no_move_reason string query_no_move_reason() #$# bewegen set_not_moved_reason void set_not_moved_reason(string not_moved_reason) #$# bewegen query_not_moved_reason string query_not_moved_reason() #$# bewegen just_moved void just_moved() #$# move move_return varargs int move_return(mixed ziel, int delay, closure call_back, mixed events, int how, string verlassen, string ankommen, int how_back, string verlassen_back, string ankommen_back, string move_type) #$# move return_to varargs int return_to(string event) #$# move notify_moved void notify_moved(mapping mv_infos) #$# move modify_move void modify_move(mapping mv_infos) #$# move modify_move_out void modify_move_out(mapping mv_infos) #$# move modify_move_in void modify_move_in(mapping mv_infos) #$# move forbidden_move forbidden_move(mapping mv_infos) #$# move forbidden_move_out forbidden_move_out(mapping mv_infos) #$# move forbidden_move_in forbidden_move_in(mapping mv_infos) #$# move notify_move_out void notify_move_out(mapping mv_infos) #$# move notify_move void notify_move(mapping mv_infos) #$# move notify_move_in void notify_move_in(mapping mv_infos) #$# move notify_moved_out void notify_moved_out(mapping mv_infos) #$# move notify_moved_in void notify_moved_in(mapping mv_infos) #$# move notify_move_failed void notify_move_failed(mapping mv_infos, int ret) #$# move notify_remove void notify_remove(object ob) #$# grundlegendes buch zum Buch siehe /doc/funktionsweisen/buch #$# buch query_max_page int query_max_page() #$# buch set_max_page int set_max_page(int max_page) #$# buch query_current_page int query_current_page() #$# buch query_verzeichnis string|int query_verzeichnis(int no_ascii_art_flag = 0) #$# buch query_page_names string *query_page_names(int no_ascii_art_flag = 0) #$# buch set_wizard_book int set_wizard_book (int wiz) #$# buch set_hlp_book int set_hlp_book(int hlp) #$# buch query_wizard_book int query_wizard_book() #$# buch query_hlp_book int query_hlp_book() #$# buch set_open_close int set_open_close(int cl) #$# buch query_open_close int query_open_close() #$# buch set_searchable int set_searchable(int searchable) #$# buch query_searchable int query_searchable() #$# buch set_status_line void set_status_line(string inhaltsverzeichnis, string seite) #$# buch query_status_line string *query_status_line() #$# buch set_seiten_desc void set_seiten_desc(mapping m) #$# buch query_seiten_desc mapping query_seiten_desc() #$# buch set_page_mode void set_page_mode(string str) #$# buch query_page_mode string query_page_mode() #$# buch set_current_page int set_current_page(int page) #$# buch set_verzeichnis void set_verzeichnis(string|int verzeichnis, string verzeichnis_no_ascii_art = 0) #$# buch set_page_names void set_page_names(string* files, string* files_no_ascii_art = 0) #$# buch query_verzeichnis_inhalt string|string* query_verzeichnis_inhalt(object leser) #$# buch query_page_inhalt string|string* query_page_inhalt(int nr, object leser) #$# buch book_action mixed book_action(string str, int page, int more_line, int max_line) #$# buch book_help string* book_help(int page, int more_line, int max_line) #$# buch continue_read varargs void continue_read(int page, int line, int quiet) #$# buch forbidden_read mixed forbidden_read(mixed buch, object wer) #$# buch forbidden_read_me mixed forbidden_read_me(object wer, mixed buch) #$# buch query_book int query_book() #$# buch set_plural_name void set_plural_name(string str) #$# countob query_plural_name string query_plural_name() #$# countob set_singular_name void set_singular_name(string str) #$# countob query_singular_name string query_singular_name() #$# countob set_count_type void set_count_type(string str) #$# countob query_count_type string query_count_type() #$# countob query_count_weight int query_count_weight(int count) #$# countob set_count void set_count(int m) #$# countob add_count void add_count(int m) #$# countob query_count int query_count() #$# countob query_transaction_count int query_transaction_count() #$# countob query_ancestor object query_ancestor() #$# countob forbidden_join_countob int forbidden_join_countob(object alt, object neu) #$# countob notify_joined_countob void notify_joined_countob(object alt, object neu) #$# countob notify_incorporated_countob void notify_incorporated_countob(object alt, object neu) #$# countob split_object object split_object(int i) #$# countob notify_countob_split_from void notify_countob_split_from(object alt, object neu) #$# countob notify_countob_split_into void notify_countob_split_into(object alt, object neu) #$# countob set_units void set_units(mapping hin, mapping back) #$# countob query_abbrennzeit int query_abbrennzeit() #$# feuer query_fire_shadow object query_fire_shadow() #$# feuer query_burn_time int query_burn_time() #$# feuer set_success_message void set_success_message(mixed success_message) #$# nahrung getraenke set_other_success_message void set_other_success_message(mixed other_success_message) #$# nahrung getraenke set_failure_message int set_failure_message(mixed failure_message) #$# nahrung getraenke set_other_failure_message void set_other_failure_message(mixed other_failure_message) #$# nahrung getraenke set_healing void set_healing(int healing) #$# nahrung getraenke set_strength void set_strength(int strength) #$# getraenke set_amount void set_amount(int amount) #$# nahrung getraenke query_healing int query_healing() #$# nahrung getraenke query_strength int query_strength() #$# nahrung getraenke query_amount int query_amount() #$# nahrung getraenke set_failure_remove void set_failure_remove(int flag) #$# nahrung getraenke query_failure_remove int query_failure_remove() #$# nahrung getraenke set_stay_in_pub void set_stay_in_pub(int flag) #$# getraenke query_stay_in_pub int query_stay_in_pub() #$# getraenke query_getraenk int query_getraenk() #$# getraenke query_getraenk_messages closure *query_getraenk_messages() #$# getraenke forbidden_drink int forbidden_drink(object ob, object who) #$# getraenke forbidden_drink_me int forbidden_drink_me(object who, object on) #$# getraenke notify_drink void notify_drink(object ob, object who) #$# getraenke notify_drink_me void notify_drink_me(object who, object ob) #$# getraenke notify_drink_failure void notify_drink_failure(object getraenk, object who) #$# getraenke notify_drink_failure_self void notify_drink_failure_self(object who, object getraenk) #$# getraenke query_entry protected mapping query_entry() #$# spieler gilde player_died protected void player_died(object player, mapping infos) #$# spieler gilde player_murdered protected void player_murdered(object player, mixed opfer) #$# spieler gilde leave_gilde protected void leave_gilde(object player) #$# spieler gilde enter_gilde protected void enter_gilde(object player) #$# spieler gilde player_new_rang protected void player_new_rang(object player, int old_rang, int new_rang) #$# spieler gilde player_suicid protected void player_suicid(string name) #$# spieler gilde notify_login protected void notify_login(object player, int flag, int mode) #$# spieler gilde notify_quit protected void notify_quit(object player, int flag, int mode) #$# spieler gilde notify_net_dead void notify_net_dead(object who, int flag, int mode) #$# spieler query_erf_gilde_available int query_erf_gilde_available() #$# spieler gilde query_erf_gilde string *query_erf_gilde(object who, string rest) #$# spieler gilde query_erf_gilde_options string query_erf_gilde_options() #$# spieler gilde query_key int query_key() #$# taschen set_time_of_death void set_time_of_death() #$# spieler monster query_murderer mapping query_murderer() #$# spieler monster set_murderer void set_murderer(mapping murderer) #$# spieler monster query_resurrection_info mixed *query_resurrection_info() #$# spieler monster query_not_extinguishable mixed query_not_extinguishable() #$# leuchte set_not_extinguishable void set_not_extinguishable(mixed why) #$# leuchte query_destruct_at_out_of_fuel int query_destruct_at_out_of_fuel() #$# leuchte set_destruct_at_out_of_fuel void set_destruct_at_out_of_fuel(int a) #$# leuchte set_fuel void set_fuel(int brenndauer) #$# leuchte add_fuel void add_fuel(int brenndauer) #$# leuchte query_max_fuel int query_max_fuel() #$# leuchte set_power void set_power(int power) #$# leuchte query_power int query_power() #$# leuchte set_light_adjektiv void set_light_adjektiv(mixed str) #$# leuchte query_light_adjektiv mixed query_light_adjektiv() #$# leuchte set_light_verb void set_light_verb(string singular, string plural) #$# leuchte query_light_verb string *query_light_verb() #$# leuchte set_extinguish_verb void set_extinguish_verb(string singular, string plural) #$# leuchte query_extinguish_verb string *query_extinguish_verb() #$# leuchte set_burn_under_water void set_burn_under_water(int buw) #$# leuchte query_burn_under_water int query_burn_under_water() #$# leuchte query_is_lighted int query_is_lighted() #$# leuchte forbidden_burn int forbidden_burn(object leuchte) #$# leuchte allowed_burn int allowed_burn(object leuchte) #$# leuchte an void an() #$# leuchte notify_light void notify_light(object leuchte) #$# leuchte licht light_on void light_on() #$# leuchte aus void aus() #$# leuchte notify_extinguish void notify_extinguish(object leuchte) #$# leuchte licht light_off void light_off() #$# leuchte notify_burn void notify_burn(object leuchte) #$# leuchte notify_burned_out void notify_burned_out(object leuchte) #$# leuchte licht query_fuel int query_fuel() #$# leuchte set_value varargs void set_value(int max, int min) #$# leuchte query_lamp int query_lamp() #$# leuchte T_LISTE Liste der T-Defines fuer Leuchten #$# leuchte set_solved_msg varargs static string set_solved_msg(mixed str_other, mixed str_me) #$# set_singular_value void set_singular_value(int i) #$# countob handel query_singular_value int query_singular_value() #$# countob handel T_LISTE Liste der T-Defines fuer Nahrung #$# nahrung query_nahrung_messages closure *query_nahrung_messages() #$# nahrung set_angeknabbert_adjektiv void set_angeknabbert_adjektiv(string str) #$# nahrung query_angeknabbert_adjektiv string query_angeknabbert_adjektiv() #$# nahrung query_success_message closure query_success_message() #$# nahrung query_other_success_message closure query_other_success_message() #$# nahrung query_failure_message closure query_failure_message(mixed failure_message) #$# nahrung query_other_failure_message closure query_other_failure_message() #$# nahrung set_start_chew_message void set_start_chew_message(mixed chew_message) #$# nahrung query_start_chew_message closure query_start_chew_message() #$# nahrung set_other_start_chew_message void set_other_start_chew_message(mixed other_chew_message) #$# nahrung query_other_start_chew_message closure query_other_start_chew_message() #$# nahrung set_chew_message void set_chew_message(mixed chew_message) #$# nahrung query_chew_message closure query_chew_message() #$# nahrung set_other_chew_message void set_other_chew_message(mixed other_chew_message) #$# nahrung query_other_chew_message closure query_other_chew_message() #$# nahrung set_dauer void set_dauer(int dauer) #$# nahrung query_dauer int query_dauer() #$# nahrung query_vamp_nahrung int query_vamp_nahrung() #$# nahrung set_vamp_nahrung void set_vamp_nahrung(int) #$# nahrung query_eating int query_eating() #$# nahrung stop_eating int stop_eating() #$# nahrung query_nahrung int query_nahrung() #$# nahrung notify_eaten void notify_eaten(object nahrung, object who) #$# nahrung notify_eaten_self void notify_eaten_self(object who, object nahrung) #$# nahrung notify_eat_failure void notify_eat_failure(object nahrung, object who) #$# nahrung notify_eat_failure_self void notify_eat_failure_self(object who, object nahrung) #$# nahrung notify_eat void notify_eat(object nahrung, object who) #$# nahrung notify_eat_self void notify_eat_self(object who, object nahrung) #$# nahrung notify_bite void notify_bite(object nahrung, int amount, object who) #$# nahrung notify_bite_self void notify_bite_self(object who, int amount, object nahrung) #$# nahrung forbidden_eat int forbidden_eat(object nahrung, object who) #$# nahrung forbidden_eat_self int forbidden_eat_self(object who, object nahrung) #$# nahrung set_life void set_life(int life) #$# waffen add_life deprecated int add_life(int i) #$# waffen query_life int query_life() #$# waffen check_life void check_life() #$# waffen query_damage_type string* query_damage_type() #$# waffen kampf set_damage_type void set_damage_type(string* damage_type) #$# waffen kampf init_geschoss void init_geschoss(string kategorie) #$# waffen geschoss query_extra_damage int query_extra_damage(object feind, object besitzer, object waffe) #$# waffen real_lost_hp void real_lost_hp(object feind, object besitzer, int verlorene_hp) #$# waffen query_geschoss int query_geschoss() #$# waffen set_portal_name void set_portal_name(string name) #$# Portal set_tied_to_ob void set_tied_to_ob(mixed woran) #$# seil query_tied_to_ob mixed query_tied_to_ob() #$# seil query_seil int query_seil() #$# seil set_seil void set_seil(int laenge) #$# seil concerned_tie_rope int concerned_tie_rope(object seil, mixed woran) #$# seil concerned_untie_rope int concerned_untie_rope(object seil, mixed wovon) #$# seil notify_tied_rope void notify_tied_rope(object seil, mixed woran) #$# seil notify_tied_rope_to void notify_tied_rope_to(object seil, mixed woran) #$# seil notify_untied_rope void notify_untied_rope(object seil, mixed wovon) #$# seil notify_untied_rope_from void notify_untied_rope_from(object seil, mixed wovon) #$# seil forbidden_dig string forbidden_dig(object wer, object womit, object|string was) #$# graben grundlegendes concerned_dig int concerned_dig(object wer, object womit, object|string was) #$# graben grundlegendes do_dig int do_dig(object wer, object womit, object|string was) #$# graben grundlegendes notify_dig void notify_dig(object wer, object womit, object|string was) #$# graben grundlegendes query_skelett_no_remove int query_skelett_no_remove() #$# Monster Player set_skelett_no_remove void set_skelett_no_remove(int i) #$# Monster Player is_skelett int is_skelett() #$# Monster Player set_door_open_message void set_door_open_message(mixed str) #$# tuer set_door_close_message void set_door_close_message(mixed str) #$# tuer set_door_locked_message void set_door_locked_message(mixed str) #$# tuer set_door_unlocked_message void set_door_unlocked_message(mixed str) #$# tuer set_door_opens_message void set_door_opens_message(mixed for_me, mixed for_you) #$# tuer set_door_closes_message void set_door_closes_message(mixed for_me, mixed for_you) #$# tuer set_door_lock_messages void set_door_lock_messages(mixed for_me, mixed for_you) #$# tuer set_door_unlock_messages void set_door_unlock_messages(mixed for_me, mixed for_you) #$# tuer set_knock_messages void set_knock_messages(mixed for_me, mixed for_you, mixed knocking) #$# tuer set_key_does_not_fit_message void set_key_does_not_fit_message(mixed for_me, mixed for_you_open, mixed for_you_closed) #$# tuer set_open_cmd void set_open_cmd(string command) #$# tuer set_close_cmd void set_close_cmd(string command) #$# tuer set_unlock_cmd void set_unlock_cmd(string command) #$# tuer set_lock_cmd void set_lock_cmd(string command) #$# tuer set_knock_cmd void set_knock_cmd(string command) #$# tuer set_open_words void set_open_words(string *words) #$# tuer set_close_words void set_close_words(string *words) #$# tuer set_unlock_words void set_unlock_words(string *words) #$# tuer set_lock_words void set_lock_words(string *words) #$# tuer set_knock_words void set_knock_words(string *words) #$# tuer set_door_height void set_door_height(int koerpergroesse) #$# tuer monster body set_door_is_too_small_msg void set_door_is_too_small_msg(mixed me,mixed other) #$# tuer monster body move set_door_is_closed_msgs varargs void set_door_is_closed_msgs(string msg [, string msg_other]) #$# tuer set_no_exit_msg void set_no_exit_msg(int keine_meldung) #$# tuer raum set_door_exit void set_door_exit(string filename) #$# tuer set_door_exit_category void set_door_exit_category(string category) #$# tuer set_pass_cmd void set_pass_cmd(string direction) #$# tuer set_keys void set_keys(string*|string keys) #$# tuer set_door_is_open void set_door_is_open(int open) #$# tuer set_door_is_locked void set_door_is_locked(int locked) #$# tuer set_crack void set_crack(int chance) #$# tuer set_no_lock void set_no_lock(int no_lock) #$# tuer set_no_lock_messages void set_no_lock_messages(mixed for_crack, mixed for_unlock, mixed for_lock) #$# tuer query_no_lock int query_no_lock() #$# tuer query_door_height int query_door_height(void) #$# tuer monster body query_door_messages closure *query_door_messages() #$# tuer query_door_exit string query_door_exit() #$# tuer query_pass_cmd string query_pass_cmd() #$# tuer query_crack int query_crack() #$# tuer query_keys string *query_keys() #$# tuer query_door_is_open int query_door_is_open() #$# tuer query_door_is_locked int query_door_is_locked() #$# tuer door_kicked int door_kicked(object wer, string wie, string adverb) #$# tuer other_door object other_door(void) #$# tuer present_other_door object present_other_door(void) #$# tuer init_door void init_door(string door_exit, string pass_cmd, [int open]) #$# tuer add_directions void add_directions(string dir, string back_dir) #$# tuer open_door varargs void open_door([int second [, message]]) #$# tuer close_door varargs void close_door([int second [, message]]) #$# tuer unlock_door varargs void unlock_door([int second [, object key]) #$# tuer lock_door varargs void lock_door([int second [, object key]) #$# tuer crack_door varargs void crack_door(object who [, int second [, mixed dietrich]]) #$# tuer forbidden_crack_door int forbidden_crack_door(object wer,object tuer,object raum,mixed dietrich,int second) #$# tuer notify_crack_door void notify_crack_door(object wer,object tuer,object raum, mixed dietrich, int second) #$# tuer crack varargs int crack(object who [, mixed dietrich]) #$# tuer forbidden_open_door int forbidden_open_door(object wer,object tuer,object raum,int second) #$# tuer notify_open_door void notify_open_door(object wer,object tuer,object raum,int second) #$# tuer forbidden_close_door int forbidden_close_door(object wer,object tuer,object raum,int second) #$# tuer notify_close_door void notify_close_door(object wer,object tuer,object raum,int second) #$# tuer forbidden_pass_door int forbidden_pass_door(object wer,object tuer,object room,int second) #$# tuer notify_pass_door void notify_pass_door(object wer,object tuer,object raum,int second) #$# tuer forbidden_lock_door int forbidden_lock_door(object wer,object tuer,object raum,object key,int second) #$# tuer notify_lock_door void notify_lock_door(object wer,object tuer,object raum,object key,int second) #$# tuer forbidden_unlock_door int forbidden_unlock_door(object wer,object tuer,object raum,object key,int second) #$# tuer notify_unlock_door void notify_unlock_door(object wer,object tuer,object raum,object key,int second) #$# tuer forbidden_knock_door int forbidden_knock_door(object wer,object tuer,object raum,int second) #$# tuer notify_knock_door void notify_knock_door(object wer,object tuer,object raum,int second) #$# tuer T_LISTE Liste der T-Defines fuer Tueren #$# tuer P_SOUND_ACTIONS Liste der P_SOUND_ACTIONS fuer Tueren #$# tuer activate_sound_profile int activate_sound_profile(string profile_name) #$# tuer query_door int query_door(void) #$# tuer query_vehikel string query_vehikel() #$# vehikel set_vehikel void set_vehikel(string typ) #$# vehikel query_enter_room varargs mixed query_enter_room(object betreter) #$# vehikel set_enter_room void set_enter_room(mixed room) #$# vehikel query_enter_messages varargs string * query_enter_messages(object betreter) #$# vehikel set_enter_messages varargs void set_enter_messages(string aussen, string innen, string self) #$# vehikel query_vehikel_sloppy int query_vehikel_sloppy() #$# vehikel set_vehikel_sloppy void set_vehikel_sloppy(int flag) #$# vehikel fahre int fahre(string richtung) #$# vehikel do_delayed_action int do_delayed_action(mixed action_handler, mixed *actions [, closure callback [, int flag]]) #$# spieler stop_delayed_action int stop_delayed_action() #$# spieler query_delayed_action_time int query_delayed_action_time() #$# spieler in_delayed_action int in_delayed_action() #$# spieler edit int edit([string *puffer[, mixed retfun[, mixed retob, [int no_write [, mapping error_msgs]]]]]) #$# Dateien in_edit int in_edit() #$# Dateien query_echomode int query_echomode() #$# spieler add_to_rede_puffer void add_to_rede_puffer(string redetext) #$# spieler set_keine_gummigoettchen void set_keine_gummigoettchen(int flag) #$# spieler query_keine_gummigoettchen int query_keine_gummigoettchen() #$# spieler compose_path nomask string *compose_path(string path, int flag) #$# spieler query_path_aliases mapping query_path_aliases() #$# spieler uses_gmcp_edit public int uses_gmcp_edit() #$# editor gmcp_start_edit varargs mapping gmcp_start_edit(closure retfun,string title,string tempfile,string* text) #$# editor set_eye_option void set_eye_option(string option, mixed value) #$# spieler augen query_eye_option varargs mixed query_eye_option(string option) #$# spieler augen query_inventory_category string query_inventory_category() #$# spieler augen query_inventory_flags int query_inventory_flags() #$# spieler augen query_gilden_info nomask mixed query_gilden_info(string was) #$# spieler query_gilde nomask string query_gilde() #$# spieler query_rang nomask int query_rang() #$# spieler query_gilden_data nomask mixed query_gilden_data() #$# spieler set_gilden_data nomask int set_gilden_data(mixed data) #$# spieler query_letzte_gilden nomask mixed query_letzte_gilden() #$# spieler query_hlp_data nomask mixed query_hlp_data() #$# spieler set_hlp_data nomask void set_hlp_data(mixed data) #$# spieler query_real_name nomask string query_real_name() #$# spieler query_real_cap_name nomask string query_real_cap_name() #$# grundlegendes query_current_wiz_owner nomask string query_current_wiz_owner() #$# spieler query_auto_load_parameter mixed query_auto_load_parameter(string dateiname) #$# spieler query_auto_load mixed query_auto_load() #$# spieler init_arg void init_arg(mixed auto_load) #$# spieler query_auto_load_shadow mixed query_auto_load_shadow(object shadow) #$# spieler init_arg_shadow void init_arg_shadow(object spieler, mixed auto_load) #$# spieler get_object_state mixed get_object_state() #$# spieler init_object_state void init_object_state(mixed state) #$# spieler notify_net_dead void notify_net_dead(object who, int flag, int mode) #$# spieler notify_login void notify_login(object who, int flag, int mode) #$# spieler query_statue_time int query_statue_time #$# spieler set_kein_verbrauch void set_kein_verbrauch(int Flag) #$# spieler nahrung query_kein_verbrauch int query_kein_verbrauch() #$# spieler nahrung query_headache int query_headache() #$# spieler nahrung add_headache void add_headache(int Schmerzfaktor) #$# spieler nahrung query_alc int query_alc() #$# spieler nahrung query_max_alc int query_max_alc() #$# spieler nahrung has_enough_alc int has_enough_alc(int alc) #$# spieler nahrung add_alc int add_alc(int alc) #$# spieler nahrung query_fp int query_fp() #$# spieler nahrung query_wp int query_wp() #$# spieler nahrung has_enough_wp int has_enough_wp(int wp) #$# spieler nahrung add_wp int add_wp(int wp) #$# spieler nahrung has_enough_fp int has_enough_fp(int fp) #$# spieler nahrung add_fp int add_fp(int fp) #$# spieler nahrung add_temperatur_schutz void add_temperatur_schutz(int a) #$# spieler kleidung query_temperatur_schutz int query_temperatur_schutz() #$# spieler kleidung set_fp void set_fp(int fp) #$# spieler nahrung set_wp void set_wp(int wp) #$# spieler nahrung set_alc void set_alc(int alc) #$# spieler nahrung set_headache void set_headache(int Schmerzfaktor) #$# spieler nahrung more string more({string file | string *text} [, mixed status [, int begin_line [, int status_byte [, mixed more_id]]]] ) #$# Dateien query_more_chunk int query_more_chunk() #$# Dateien set_more_chunk void set_more_chunk(int chunk) #$# Dateien query_in_more int query_in_more() #$# Dateien add_options_menue nomask varargs void add_options_menue(string name, closure menuefun | object ob[, string menuefun]) #$# spieler delete_options_menue nomask void delete_options_menue(string name) #$# spieler add_options_action nomask varargs void add_options_action(string name, string cmd, int flag, closure fun | object ob[, string fun]) #$# spieler delete_options_action nomask void delete_options_action(string cmd) #$# spieler print_options_help nomask void print_options_help(int quiet, string filename, string command, closure callback, mixed parameter) #$# spieler start_options_menue nomask varargs void start_options_menue(int quiet) #$# spieler print_color_options nomask void print_color_options(int quiet, string name, int color, closure setfunction, closure parentmenue, mixed parameter) #$# spieler query_age nomask int query_age() #$# spieler notify_birth void notify_birth(object player) #$# spieler filter_message int filter_message(int msg_type, int msg_action) #$# message spieler monster query_client_width int query_client_width() #$# spieler query_client_height int query_client_height(int full) #$# spieler query_messages_filter int query_messages_filter() #$# message spieler query_no_retain string query_no_retain() #$# spieler notify_quit void notify_quit(object who, int flag, int mode) #$# spieler query_start_room nomask mixed query_start_room() #$# spieler set_start_room void set_start_room(mixed start) #$# spieler query_additional_condition_string string query_additional_condition_string() #$# spieler query_scar_description string query_scar_description() #$# spieler query_scar int query_scar() #$# spieler make_scar void make_scar() #$# spieler delete_scar void delete_scar(int Nummer) #$# spieler become_aggression_victim nomask varargs void become_aggression_victim(mixed aggressor, int flags) #$# spieler kampf ist_notwehr private int ist_notwehr(mixed gegner) #$# Root:Player:Tod query_erf_tod_message varargs mixed query_erf_tod_message(object victim, mapping infos) #$# spieler kampf query_ghost int query_ghost() #$# spieler query_kirche string query_kirche() #$# spieler add_ghost void add_ghost(int i) #$# spieler set_ghost void set_ghost(int i) #$# spieler query_konto int query_konto() #$# spieler handel set_konto void set_konto(int a) #$# spieler handel add_konto void add_konto(int a) #$# spieler handel query_konto_age int query_konto_age() #$# spieler handel set_konto_age void set_konto_age(int alter) #$# spieler handel query_opfer nomask string *query_opfer() #$# spieler kampf query_one_opfer nomask int query_one_opfer(string name) #$# spieler kampf query_moerder nomask int query_moerder() #$# spieler kampf set_home_msg void set_home_msg(string home_msg) #$# spieler query_home_msg string query_home_msg() #$# spieler set_clone_msg void set_clone_msg(string clone_msg) #$# spieler query_clone_msg string query_clone_msg() #$# spieler set_destruct_msg void set_destruct_msg(string destruct_msg) #$# spieler query_destruct_msg string query_destruct_msg() #$# spieler query_no_wer int query_no_wer() #$# spieler set_no_wer int set_no_wer(int no_wer) #$# spieler query_description string query_description() #$# spieler query_one_description string query_one_description(int merkmalsnummer) #$# spieler set_one_description_source nomask void set_one_description_source(int merkmalsnummer, int wert) #$# spieler set_no_airport int set_no_airport(int i) #$# spieler query_no_airport int query_no_airport() #$# spieler add_init_ob void add_init_ob(object ob) #$# spieler monster delete_init_ob void delete_init_ob(object ob) #$# spieler monster player_init void player_init(object ob, object annaeherung) #$# spieler monster_init void monster_init(object ob, object annaeherung) #$# monster add_temporal_adjektiv nomask varargs void add_temporal_adjektiv(mixed adj, int duration, int front) #$# spieler grammatik query_no_ascii_art nomask int query_no_ascii_art() #$# spieler set_no_ascii_art nomask int set_no_ascii_art(int no_ascii_art) #$# spieler query_quest_count int query_quest_count () #$# spieler query_game_count int query_game_count () #$# spieler add_skill_points void add_skill_points(string *path, int points) #$# spieler skill query_skill_structure mixed *query_skill_structure() #$# spieler skill get_one_skill int get_one_skill(string *path) #$# spieler skill query_sum_skill int query_sum_skill() #$# spieler skill query_experience_promille int query_experience_promille () #$# spieler skill set_other_skill void set_other_skill(string keyword, string text, mixed data) #$# spieler skill query_other_skill_data mixed query_other_skill_data(string keyword) #$# spieler skill query_other_skill_text string query_other_skill_text(string keyword) #$# spieler skill set_gesehen nomask void set_gesehen() #$# spieler set_handeln nomask void set_handeln() #$# spieler add_sum_comm void add_sum_comm(int comm) #$# spieler skill add_sum_feel void add_sum_feel(int feel) #$# spieler skill add_sum_move void add_sum_move(int move) #$# spieler skill add_sum_weight void add_sum_weight(int weight) #$# spieler skill query_sum_comm int query_sum_comm() #$# spieler skill query_sum_feel int query_sum_feel() #$# spieler skill query_sum_move int query_sum_move() #$# spieler skill query_sum_weight int query_sum_weight() #$# spieler skill query_kills_by_name mapping query_kills_by_name() #$# Kampf Skill query_kills_by_race mapping query_kills_by_race() #$# Kampf Skill query_kills_of_name int query_kills_of_name(string name) #$# Kampf Skill query_kills_of_race int query_kills_of_race(string race) #$# Kampf Skill notify_sicht void notify_sicht(object wer, string richtung, object zielraum) #$# zaubern set_callback protected void set_callback(int opt, mixed r_a_cb, mixed l_a_cb, closure change_cb, closure sb_cb) #$# telnet set_telnet nomask static int set_telnet(int command, int option) #$# telnet has_unicode int has_unicode() #$# spieler has_only_ascii int has_only_ascii() #$# spieler query_doing int query_doing() #$# spieler query_aliases mapping query_aliases() #$# spieler set_prompt_string void set_prompt_string(string prompt_string) #$# spieler query_prompt_string string query_prompt_string() #$# spieler in_mini_ed int in_mini_ed() #$# Dateien is_editing int is_editing() #$# Dateien mini_ed varargs int mini_ed(closure retfun, int which_ed, string tempfile, mapping msgs, mapping flags, string* text) #$# Dateien query_mark nomask mixed query_mark(int nr, int flag) #$# grundlegendes query_marks nomask mixed *query_marks(int flag) #$# grundlegendes set_mark nomask void set_mark(int nr, object ob) #$# grundlegendes query_command_list varargs string *query_command_list(int mode) #$# raum query_exit_list varargs string *query_exit_list(int mode) #$# raum query_flag_list int *query_flag_list(int mode) #$# raum query_category_list varargs string *query_category_list(int mode) #$# raum query_exit_category string query_exit_category(string command) #$# raum set_exit_category void set_exit_category(string command, string category) #$# raum query_one_exit varargs string query_one_exit(string command, int flag) #$# raum query_exit_command varargs string query_exit_command(object|string raum, int flag) #$# raum delete_exit void delete_exit(string command) #$# raum delete_exits void delete_exits(string *commands) #$# raum add_exit varargs void add_exit(string exit, string cmd [, int mode [, string category]]) #$# raum add_exits varargs void add_exits(string *exits, string *cmds [, int *modes [, string *categories]]) #$# raum set_exit varargs void set_exit(string exit, string command [, int mode [, string category]]) #$# raum set_exits varargs void set_exits(string *exits, string *commands [, int* modes [, string *categories]]) #$# raum filter_xxx filter_xxx(object who) #$# raum move add_exit_flag void add_exit_flag(mixed command, int flag) #$# raum query_exit_flag int query_exit_flag(string command, [ int flag ]) #$# raum show_exit varargs void show_exit(mixed cmd) #$# raum nolist_exit varargs void nolist_exit(mixed cmd) #$# raum hide_exit varargs void hide_exit(mixed cmd) #$# raum query_lock_reason varargs string query_lock_reason(string exit, object fuer_wen) #$# raum query_lock_reason_other varargs string query_lock_reason_other(string exit, object wer) #$# raum lock_exit varargs void lock_exit(string*|string cmd, closure|string reason, closure|string reason_other) #$# raum unlock_exit varargs void unlock_exit(string*|string cmd) #$# raum set_msg varargs void set_msg(mixed raus, mixed rein, mixed selbst) #$# raum set_dir_prep_in void set_dir_prep_in(string str) #$# raum set_dir_prep_out void set_dir_prep_out(string str) #$# raum set_dir_prep void set_dir_prep(string praus, string prein) #$# raum query_dir_prep_in string query_dir_prep_in() #$# raum query_dir_prep_out string query_dir_prep_out() #$# raum set_exit_msg varargs void set_exit_msg(string dir, mixed raus, mixed rein, mixed selbst) #$# raum set_dir_msg void set_dir_msg(string dir, string raus, string rein) #$# raum add_type void add_type(mixed key, mixed data) #$# raum query_type mixed query_type(string type) #$# raum query_types mapping query_types() #$# raum query_room int query_room() #$# raum query_room_environment varargs mixed * query_room_environment(int deep) #$# raum query_room_domain string query_room_domain() #$# raum set_room_domain void set_room_domain(string room_domain) #$# raum query_daylight int query_daylight() #$# raum licht query_visitors mixed *query_visitors() #$# raum query_traces mapping query_traces() #$# raum query_schwimmfaehig int query_schwimmfaehig() #$# move clean_up int clean_up(int arg) #$# raum query_map_pos int *query_map_pos() #$# raum domain query_long_dark string query_long_dark(object betrachter) #$# raum concerned_drift int concerned_drift(object was, object wo) #$# raum concerned_sink int concerned_sink(object was, object wo) #$# raum query_no_idle_logout int query_no_idle_logout(object wer) #$# raum spieler set_random_clone_mode void set_random_clone_mode(integer mode) #$# contents query_random_clone_mode int query_random_clone_mode() #$# contents add_object void add_object(mixed obj) #$# contents delete_object void delete_object(string name) #$# contents query_object mapping query_object(string name) #$# contents query_all_objects mixed *query_all_objects() #$# contents query_present_objects mapping query_present_objects() #$# contents query_later_objects mapping query_later_objects() #$# contents set_max_objects void set_max_objects(int max) #$# contents set_min_objects void set_min_objects(int max) #$# contents do_clone_now void do_clone_now(string name) #$# contents set_kirche static void set_kirche(string kirche) #$# spieler query_kirche string query_kirche(object player) #$# spieler query_shadow_creator nomask string query_shadow_creator(object shadow) #$# shadow destruct_shadow static void destruct_shadow() #$# shadow query_prevent_shadow int query_prevent_shadow(object shadow) #$# shadow init_shadow varargs int init_shadow(object victim, int flag) #$# shadow remove_shadow int remove_shadow( { object sh | string sh } ) #$# shadow query_shadow object query_shadow(string str) #$# shadow query_shadow_owner object query_shadow_owner() #$# shadow query_shadow_object object query_shadow_object() #$# shadow unshadow_shadow int unshadow_shadow(object ob) #$# shadow forbidden_shadow int forbidden_shadow(object shadow, object victim) #$# shadow notify_shadow void notify_shadow(object shadow, object victim) #$# shadow notify_unshadow void notify_unshadow(object shadow, object owner) #$# shadow shadow_create_action void shadow_create_action(object shadow) #$# shadow shadow_remove_action void shadow_remove_action(object shadow) #$# shadow search_adjektiv int search_adjektiv(mixed *adjektiv, string str) #$# grammatik browse int browse(mixed str) #$# browser get_initial_more_info static mixed get_initial_more_info(mixed str) #$# browser get_back_more_info static mixed get_back_more_info(mixed m) #$# browser get_next_more_info static mixed get_next_more_info(mixed m) #$# browser get_prev_more_info static mixed get_prev_more_info(mixed m) #$# browser get_menue_more_info static mixed get_menue_more_info(mixed m, int nr) #$# browser browse_action static mixed browse_action(string str, mixed *mo) #$# browser browse_end static void browse_end(mixed m) #$# browser get_continued_more_info static mixed get_continued_more_info(mixed m, mixed str) #$# browser continue_browse varargs static void continue_browse(mixed str) #$# browser build_table varargs string* build_table(mixed s, string *trenn, string *ausr) #$# tool text add_chats void add_chats(mixed msgs) #$# monster add_a_chats void add_a_chats(mixed msgs) #$# monster load_chat void load_chat(int chance, mixed chat) #$# monster load_a_chat void load_a_chat(int chance, mixed chat) #$# monster set_chance void set_chance(int chance) #$# monster set_a_chance void set_a_chance(int chance) #$# monster set_chat_delay void set_chat_delay(int delay) #$# monster set_a_chat_delay void set_a_chat_delay(int delay) #$# monster set_start_chat int set_start_chat(int i) #$# monster query_start_chat int query_start_chat() #$# monster pause_chat void pause_chat(int seconds) #$# monster query_chat_paused int query_chat_paused() #$# monster pause_a_chat void pause_a_chat(int seconds) #$# monster query_a_chat_paused int query_a_chat_paused() #$# monster check_save int check_save(mixed arr) #$# grundlegendes query_chest int query_chest() #$# graben bury_chest mapping bury_chest() #$# graben init_chest void init_chest(mapping data) #$# graben colour_to_ansi varargs string colour_to_ansi(int colour, int ecol) #$# farben colours_to_ansi_colours varargs mapping colours_to_ansi_colours(mapping cols) #$# farben colour_to_string varargs string colour_to_string(int col, int ecol) #$# farben string_to_colour varargs mixed string_to_colour(string str, int ecol) #$# farben read_config varargs mapping read_config(string configfile[, mapping filters]) #$# Parser sleep async void sleep(int sec) #$# coroutinen get_input async string get_input(string prompt) #$# coroutinen ensure_eval async void ensure_eval(int reserve=100000) #$# coroutinen range async void range(int start, int stop, int step = 1) #$# coroutinen enumerate async void enumerate(coroutine|mixed* values, int start = 0) #$# coroutinen reversed async void reversed(mixed* values) #$# coroutinen latch async mixed* latch(coroutine* crs, int num) #$# coroutinen for_any coroutine for_any(varargs coroutine *crs) #$# coroutinen for_all coroutine for_all(varargs coroutine *crs) #$# coroutinen read_bytes_async async protected void read_bytes_async(string file, int start = 0, int block_size = 100000) #$# coroutinen read_lines async protected void read_lines(string file, string encoding = "UTF-8") #$# coroutinen query_database_description public string query_database_description() #$# database init_database protected varargs int init_database(string databasefile,int disable_foreign_keys) #$# database query_db_error public string query_db_error() #$# database db_close protected int db_close() #$# database db_open protected int db_open() #$# database db_query protected mixed *db_query(string query, varargs mixed *args) #$# database db_rollback protected int db_rollback() #$# database db_commit protected int db_commit() #$# database db_begin protected int db_begin() #$# database db_query_err protected mixed *db_query_err(string query, varargs mixed *args) #$# database db_escape_string protected string db_escape_string(string s) #$# database convert_array_to_sql_list protected string convert_array_to_sql_list(mixed list) #$# database convert_array_to_insert_list protected string convert_array_to_insert_list(mixed list) #$# database get_one_int protected int get_one_int(mixed * result) #$# database get_one_string protected string get_one_string(mixed * result) #$# database check_sl_rc protected int check_sl_rc(mixed result) #$# database select_value protected varargs mixed select_value(mixed arr, int row, int col) #$# database select_row protected varargs mixed *select_row(mixed arr, int row) #$# database select_column protected varargs mixed *select_column(mixed arr, int col) #$# database db_check_table protected int db_check_table(string tablename) #$# database db_debug protected varargs void db_debug(string msg, int severity, int flags, string user) #$# database query_all_dbg_messages protected varargs string * query_all_dbg_messages(int flags) #$# database query_dbg_messages public varargs string * query_dbg_messages(mapping options) #$# database setup_counter protected int setup_counter(string idstr, int initial_value)) #$# database increment_counter protected int increment_counter(string idstr) #$# database get_db_info protected string get_db_info(string key) #$# database set_db_info protected int set_db_info(string key, string value) #$# database get_db_version protected int get_db_version() #$# database set_db_version protected void set_db_version(int ver) #$# database check_debuggers protected int check_debuggers(int acls) #$# database send_to_debuggers protected void send_to_debuggers(string msg, int acls) #$# database validate_debugger protected int validate_debugger(string rname) #$# database get_debuggers public string* get_debuggers() #$# database update_debugger public int update_debugger(string rname,int acls) #$# database flush_explain_plans public void flush_explain_plans() #$# database init_debuglog protected varargs int init_debuglog(string file, int retention_period, int disable_foreign_keys) #$# database debuglog varargs int debuglog(string msg, int severity, string user, string category) #$# database get_debuglog_menue public mapping get_debuglog_menue() #$# database start_debuglog_menue protected varargs int start_debuglog_menue(mixed * menues) #$# database debuglog_get_kategorien protected string * debuglog_get_kategorien(mapping filter) #$# database debuglog_get_filtered_messages protected mixed debuglog_get_filtered_messages(mapping filter, int countflag) #$# database tell_emote void tell_emote(string *ausgabe, * an_wen_separat, object wer, string befehl, int msg_action, int msg_type) #$# monster spieler seele parse_emote mixed parse_emote(string eingabe, int flagge, object wer, string befehl) #$# monster spieler seele query_emote_case int query_emote_case(string str, object obj, string rest_string) #$# monster spieler seele verb deklin_message verb(string singular_3pers, object|mapping|int who = OBJ_TO, int art = ART_DER) #$# grammatik TI_LISTE Liste der Beschreibungs-TI-Defines #$# beschreibung query_light_description string query_light_description(int time) #$# raum licht desc_add protected mixed desc_add(mixed s1, mixed s2) #$# beschreibung desc_call_other_func protected mixed desc_call_other_func(object obj, string func, mixed info, mixed* par) #$# beschreibung desc_call_func protected mixed desc_call_func(string func, mixed info, mixed* par) #$# beschreibung desc_call_cl protected mixed desc_call_cl(closure cl, mixed info, varargs mixed* par) #$# beschreibung desc_condition protected mixed desc_condition(string name, mixed info, mixed* par) #$# beschreibung desc_filter protected mixed desc_filter(string name, mixed info, mixed orig, mixed* par) #$# beschreibung desc_text protected mixed desc_text(string name, mixed info, mixed* par) #$# beschreibung desc_number protected mixed desc_number(string name, mixed info, mixed* par) #$# beschreibung desc_compile protected int desc_compile(string name, mixed res, mixed* par) #$# beschreibung compile_desc protected mixed compile_desc(mixed desc, mapping tags) #$# beschreibung compile_cond protected mixed compile_cond(mixed cond, mapping tags) #$# beschreibung dynamic_browse int dynamic_browse(mapping menue|mapping* menues) #$# dynamic_browse browse_write_line public int browse_write_line(string str) #$# dynamic_browse push_menue protected mapping* push_menue(mapping* menues,mappping newmenue) #$# dynamic_browse pop_menue protected mapping* pop_menue(mapping* menues,int cnt = 1) #$# dynamic_browse update_menue protected int update_menue( menues,mapping to_add) #$# dynamic_browse query_menue_path protected mapping* query_menue_path() #$# dynamic_browse restore_menue_path public mapping* restore_menue_path(mapping *menupath) #$# dynamic_browse notify_dyn_browse_data protected void notify_dyn_browse_data(mapping menue,mapping *mpath) #$# dynamic_browse dynamicmore ([B_TYPE : "dynamicmore",B_FILE:""]) #$# dynamic_browse dynamicmore ([B_TYPE : "staticmore",B_DATA:]) #$# dynamic_browse staticmore_display string * staticmore_display(mapping menue) #$# dynamic_browse getopt mapping getopt(string command, mapping options [, int flag]) #$# tool query_is_brennbar int query_is_brennbar(object ob) #$# feuer query_clothes_info struct clothes_type query_clothes_info(string type) #$# kleidung query_armour_info struct clothes_type query_armour_info(string armour_class) #$# kleidung determine_obvious_clothes object* determine_obvious_clothes(object *obs) #$# kleidung add_parser varargs void add_parser(mixed what, mixed ob) #$# Parser delete_parser varargs void delete_parser(mixed what, mixed ob) #$# Parser query_parser mixed query_parser() #$# Parser add_makro varargs void add_makro(string name, closure unbound_cl, string *file) #$# Parser delete_makro varargs void delete_makro(string name, string *file) #$# Parser query_makro varargs closure query_makro(string name, int bound, string *file) #$# Parser is_makro varargs int is_makro(string name, string *file) #$# Parser query_makros varargs mapping query_makros(string *file) #$# Parser clear_makros void clear_makros() #$# Parser add_konstante varargs void add_konstante(string name, mixed cl, string *file) #$# Parser delete_konstante varargs void delete_konstante(string name, string *file) #$# Parser query_konstante varargs mixed query_konstante(string name, string *file) #$# Parser is_konstante varargs int is_konstante(string name, string *file) #$# Parser query_konstanten varargs mapping query_konstanten(string *file) #$# Parser clear_konstanten void clear_konstanten() #$# Parser add_define varargs void add_define(string name, string *file) #$# Parser delete_define varargs void delete_define(string name, string *file) #$# Parser is_define varargs int is_define(string name, string *file) #$# Parser query_defines varargs mapping query_defines(string *file) #$# Parser clear_defines void clear_defines() #$# Parser parser_defined varargs int parser_defined(string was, string *file) #$# Parser parser_efun_defined int parser_efun_defined(string was) #$# Parser allowed_char int allowed_char(int c) #$# Parser parse_value varargs mixed parse_value(string params, int pos, mixed error, string *symbols, string *file) #$# Parser parse_expr varargs mixed parse_expr(string params, int pos, mixed error, int max, string *symbols, string *file) #$# Parser get_lines_from_file string *get_lines_from_file(string file) #$# Parser delete_comments string *delete_comments(string *lines) #$# Parser preprocess_include_lines protected varargs string *preprocess_include_lines(string *lines, string filename) #$# Parser process_pragma protected varargs mixed process_pragma(string text, string *file, int zeile, mixed *lines) #$# Parser handle_preprocessor_symbols protected varargs mixed handle_preprocessor_symbols(mixed *parr, mixed l, string *symbols, mixed *line, mixed error, int mkcl) #$# Parser process_one_include_line varargs mixed process_one_include_line(mixed *lines) #$# Parser process_include_lines varargs void process_include_lines(mixed *lines, closure callback, mixed *callback_params) #$# Parser read_include varargs void read_include(string file|string *files, closure callback, varargs mixed *callback_params) #$# Parser mapil_forbidden varargs int mapil_forbidden(string base_type, int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil mapil_notify varargs void mapil_notify(string base_type, int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil notify_magie void notify_magie(int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil forbidden_magie int forbidden_magie(int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil notify_handwerk void notify_handwerk(int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil forbidden_handwerk int forbidden_handwerk(int magic_type, int flag, string name, object caster, mixed victim, int chance, mapping extra) #$# grundlegendes mapil set_msg_in void set_msg_in(string msg_in) #$# spieler monster move set_msg_out void set_msg_out(string msg_out) #$# spieler monster move set_mmsg_in void set_mmsg_in(string mmsg_in) #$# spieler monster move set_mmsg_out void set_mmsg_out(string str) #$# spieler monster move set_msg_invis void set_msg_invis(string msg_invis) #$# spieler monster move set_msg_vis void set_msg_vis(string msg_vis) #$# spieler monster move query_msg_in string query_msg_in() #$# spieler monster move query_msg_out string query_msg_out() #$# spieler monster move query_mmsg_in string query_mmsg_in() #$# spieler monster move query_mmsg_out string query_mmsg_out() #$# spieler monster move query_msg_invis string query_msg_invis() #$# spieler monster move query_msg_vis string query_msg_vis() #$# spieler monster move query_plugin_commands nomask mixed *query_plugin_commands() #$# plugin add_plugin_command nomask protected varargs int add_plugin_command(string verb, int flag, int level, int no_pipe) #$# plugin Msg varargs protected void Msg(int type, int action, string msg, string msg_whom, whom) #$# plugin Msg_To protected void Msg_To( who, int type, int action, string msg) #$# plugin W protected void W(string str) #$# plugin WLN protected void WLN(string str) #$# plugin query_plugin_commander nomask protected object query_plugin_commander() #$# plugin query_plugin_vars nomask protected mixed query_plugin_vars() #$# plugin set_plugin_vars nomask protected void set_plugin_vars(mixed vars) #$# plugin query_plugin_info string query_plugin_info() #$# plugin query_plugin_help string query_plugin_help(string verb) #$# plugin plugin_initialize protected void plugin_initialize(object who) #$# plugin plugin_remove protected void plugin_remove(object who) #$# plugin print_plugin_options static void print_plugin_options(int quiet, closure callback) #$# plugin create_plugin_callback protected closure create_plugin_callback(closure fun|string fun) #$# plugin modify_set void modify_set(mixed neuer_wert, string property_name, mixed alter_wert, object aufrufer, object item) #$# properties forbidden_set int forbidden_set(string property_name, mixed neuer_wert, mixed alter_wert, object aufrufer, object item) #$# properties notify_set void notify_set(string property_name, mixed neuer_wert, mixed alter_wert, object aufrufer, object item) #$# properties modify_query void modify_query(mixed wert, string property_name, mixed info, object aufrufer, object item) #$# properties modify_add void modify_add(mixed add_wert, string property_name, mixed key, mixed alter_wert, object aufrufer, object item) #$# properties forbidden_add int forbidden_add(string property_name, mixed key, mixed add_wert, mixed alter_wert, object aufrufer, object item) #$# properties notify_add void notify_add(string property_name, mixed key, mixed add_wert, mixed alter_wert, object aufrufer, object item) #$# properties forbidden_delete int forbidden_delete(string property_name, mixed key, mixed alter_wert, object aufrufer, object item) #$# properties notify_delete void notify_delete(string property_name, mixed key, mixed alter_wert, object aufrufer, object item) #$# properties add_property_master protected void add_property_master(string prefix, string file|string* files) #$# properties delete_property_master protected void delete_property_master(string prefix, string file|string* files) #$# properties is_property_master int is_property_master(string prefix, string file) #$# properties query_property_master string* query_property_master(string prefix) #$# properties query_property_prefixes string* query_property_prefixes() #$# properties set_property_info void set_property_info(string name, mapping info) #$# properties set_pseudoclosure mixed set_pseudoclosure(mapping property, mixed value, object caller, object item) #$# properties get_pseudoclosure mixed get_pseudoclosure(mapping property, mixed info, object caller, object item) #$# properties set_description mixed set_description(mapping property, mixed value, object caller, object item) #$# properties get_description mixed get_description(mapping property, mixed value, object caller, object item) #$# properties set_vitem_pseudoclosure mixed set_vitem_pseudoclosure(mapping property, mixed value, object caller, object item, mapping vitem) #$# properties get_vitem_pseudoclosure mixed get_vitem_pseudoclosure(mapping property, mixed info, object caller, object item, mapping vitem) #$# properties set_vitem_description mixed set_vitem_description(mapping property, mixed value, object caller, object item, mapping vitem) #$# properties get_vitem_description mixed get_vitem_description(mapping property, mixed value, object caller, object item, mapping vitem) #$# properties invalid_set mixed invalid_set(mapping property, mixed value, object caller, object item) #$# properties invalid_get mixed invalid_get(mapping property, mixed info, object caller, object item) #$# properties invalid_add mixed invalid_add(mapping property, mixed key, mixed value, object caller, object item) #$# properties invalid_del mixed invalid_del(mapping property, mixed key, object caller, object item) #$# properties set_rollen_debugger void set_rollen_debugger(object|string ob) #$# Rollen query_rollen_debugger object|string query_rollen_debugger() #$# Rollen debug_rolle void debug_rolle(string str) #$# Rollen set_macht_bei_rollen_mit void set_macht_bei_rollen_mit(int flag) #$# Rollen query_macht_bei_rollen_mit int query_macht_bei_rollen_mit() #$# Rollen query_rolle struct rolle query_rolle() #$# Rollen query_rollen_status struct rollen_status query_rollen_status() #$# Rollen in_rolle string in_rolle() #$# Rollen stop_rolle int stop_rolle(int partner) #$# Rollen forbidden_rollenstop int forbidden_rollenstop(object wer, mixed souffleur, string rolle) #$# Rollen notify_rollenstop void notify_rollenstop(object wer, mixed souffleur, string rolle) #$# Rollen restart_rolle int restart_rolle(int partner) #$# Rollen forbidden_rollenrestart int forbidden_rollenrestart(object wer, mixed souffleur, string rolle) #$# Rollen notify_rollenrestart void notify_rollenrestart(object wer, mixed souffleur, string rolle) #$# Rollen notify_rollenende void notify_rollenende(object wer, mixed souffleur, string rolle) #$# Rollen rolle_beendet void rolle_beendet(string name) #$# Rollen debug_rolle2 varargs void debug_rolle2(string str,string file, int line, mixed extended) #$# Rollen set_standard_msg_params void set_standard_msg_params(int msg_type, int msg_action) #$# Rollen query_standard_msg_params int *query_standard_msg_params() #$# Rollen prepare_exec mixed *prepare_exec(mixed *pars,mixed command) #$# Rollen beginne_rolle varargs int beginne_rolle(struct rolle r, struct rollen_status rs, string label) #$# Rollen forbidden_rollenstart int forbidden_rollenstart(object wer, object souffleur, string rolle, string label) #$# Rollen notify_rollenstart void notify_rollenstart(object wer, object souffleur, string rolle, string label) #$# Rollen spiele_rolle_mit int spiele_rolle_mit(struct rolle rolle, int *offene_positionen) #$# Rollen starte_rolle varargs int starte_rolle(string rollenname, string label, varargs mixed *params) #$# Rollen breche_rolle_ab int breche_rolle_ab() #$# Rollen set_this_player_in_rolle void set_this_player_in_rolle( object tp) #$# Rollen query_this_player_in_rolle object query_this_player_in_rolle() #$# Rollen query_rollen_partner object query_rollen_partner(int nr) #$# Rollen set_rollen_dirs static void set_rollen_dirs(mixed dirs) #$# Rollen query_rollen_dirs string *query_rollen_dirs() #$# Rollen query_innenraum varargs int query_innenraum(object raum) #$# raum query_im_wasser varargs int query_im_wasser(object raum) #$# raum query_hat_boden varargs int query_hat_boden(object raum) #$# raum get_environment object get_environment(object ob) #$# raum get_displayed_domain string get_displayed_domain(object ob) #$# raum add_security_condition protected void add_security_condition(closure condition|object ob|lwobject lwo|string obj_name|string euid) #$# Sicherheit check_security varargs int check_security(int flags) #$# Sicherheit init_security_for_actions protected void init_security_for_actions() #$# Sicherheit init_security_trust_mudlib protected void init_security_trust_mudlib() #$# Sicherheit notify_seele void notify_seele(object wer, mixed wen, string what, string adverb, int align, int flags, int msg_typ_wer, int msg_typ_wen, int msg_typ_andere) #$# seele allowed_seele int allowed_seele() #$# seele forbidden_seele int forbidden_seele(object wer, mixed wen, string what, string adverb, int align, int flags, int msg_typ_wer, int msg_typ_wen, int msg_typ_andere) #$# seele notify_comm void notify_comm(object wer, mixed wen, string what, string adverb, int flags, int msg_typ_wer, int msg_typ_wen, int msg_typ_andere) #$# seele forbidden_comm int forbidden_comm(object wer, mixed wen, string what, string adverb, int flags, int msg_typ_wer, int msg_typ_wen, int msg_typ_andere) #$# seele seele_AKTION string seele_[a-z]+(_msg|_msg_me|_msg_other) #$# seele forbidden_msg_soul_action_partner_notify varargs int forbidden_msg_soul_action_partner_notify(mixed partner, string aktion, string adverb, int align, int flags, string str_owner, string str_partner, string str_other, int msg_action, int msg_type_owner, int msg_type_partner, int msg_type_other) #$# seele forbidden_msg_soul_action_notify varargs int forbidden_msg_soul_action_notify(string aktion, string adverb, int align, int flags, string str_owner, string str_other, int msg_action, int msg_type_owner, int msg_type_other) #$# seele conv_akt string conv_akt(string aktion, int flag) #$# seele plus_adv deprecated int plus_adv(string adv, string aktion [, mixed fill,string fail ,string default_adv, int reflexiv]) #$# seele soul_plus_adv int soul_plus_adv(string adv, string aktion, int align, int flags, int msg_action, int msg_type_owner, [ int msg_type_other, mixed fill, string fail ,string default_adv, int reflexiv]) #$# seele soul_parser mixed *soul_parser(string str, [int flags, string preposition]) #$# seele parse_text varargs mixed *parse_text(string str, mixed where, int flag, string error_msg) #$# seele adv_part deprecated int adv_part(mixed res, string aktion, mixed fill1, string fill, int fall [, string fail, string default_adv, string dot ]]) #$# seele soul_adv_part int soul_adv_part(mixed res, mixed aktion, int align, int flags, int msg_action, int msg_type_owner, int msg_type_partner, int msg_type_other, mixed fill1, string fill, int fall [, string fail, string default_adv, string dot ]]) #$# seele notify_soul deprecated void notify_soul(object who, string what, string adverb) #$# seele soul_command deprecated int soul_command(object who, string what, string adverb) #$# seele get_top_info struct top_uid_info* get_top_info() #$# Statistik update_actions void update_actions(object ob) #$# shadow set_value void set_value(int val) #$# handel query_value int query_value() #$# handel set_no_store void set_no_store(int flag) #$# handel query_no_store int query_no_store() #$# handel just_sold void just_sold() #$# handel query_sellable int query_sellable() #$# handel set_success_message void set_success_message(mixed s) #$# wasser set_other_success_message void set_other_success_message(mixed s) #$# wasser set_failure_message void set_failure_message(mixed s) #$# wasser set_other_failure_message void set_other_failure_message(mixed s) #$# wasser set_fill_message void set_fill_message(mixed s) #$# wasser set_other_fill_message void set_other_fill_message(mixed s) #$# wasser query_success_message string query_success_message() #$# wasser query_other_success_message string query_other_success_message() #$# wasser query_failure_message string query_failure_message() #$# wasser query_other_failure_message string query_other_failure_message() #$# wasser query_fill_message string query_fill_message(object bottle, object water) #$# wasser query_other_fill_message string query_other_fill_message(object bottle, object water) #$# wasser message void message(string player, string others) #$# wasser set_water_file void set_water_file(string file_name) #$# wasser set_design_function varargs void set_design_function(string func[, mixed obj]) #$# wasser clone_water object clone_water() #$# wasser query_water object query_water() #$# wasser water_me string water_me(string s) #$# wasser get_water int get_water(object water, int amount, int max_amount) #$# wasser drink_action int drink_action() #$# wasser drink_command int drink_command(string s) #$# wasser setup_well void setup_well() #$# wasser is_well int is_well() #$# wasser set_content void set_content(int n) #$# wasser query_content int query_content() #$# wasser set_max_content void set_max_content(int n) #$# wasser query_max_content int query_max_content() #$# wasser set_water int set_water(object new_water) #$# wasser query_water object query_water() #$# wasser transfer_content int transfer_content(object new_bottle) #$# wasser water_me string water_me(string s) #$# wasser set_success_message void set_success_message(mixed s) #$# wasser set_other_success_message void set_other_success_message(mixed s) #$# wasser set_failure_message void set_failure_message(mixed s) #$# wasser set_other_failure_message void set_other_failure_message(mixed s) #$# wasser set_empty_message void set_empty_message(mixed s) #$# wasser set_other_empty_message void set_other_empty_message(mixed s) #$# wasser query_success_message string query_success_message() #$# wasser query_other_success_message string query_other_success_message() #$# wasser query_failure_message string query_failure_message() #$# wasser query_other_failure_message string query_other_failure_message() #$# wasser query_fill_message string query_fill_message(mixed well, mixed water) #$# wasser query_other_fill_message string query_other_fill_message(mixed well, mixed water) #$# wasser query_no_fill_reason string query_no_fill_reason(mapping well, mapping water) #$# wasser query_empty_message void query_empty_message() #$# wasser query_other_empty_message void query_other_empty_message() #$# wasser message void message(string player, string others) #$# wasser parse_error varargs int parse_error(mixed *parsed, string error[, mixed only_one]) #$# wasser drink_action int drink_action() #$# wasser notify_bottle_empty void notify_bottle_empty(object bottle, int how) #$# wasser drink_command int drink_command(string s) #$# wasser fill_from_object int fill_from_object(object well) #$# wasser fill_from_vitem int fill_from_vitem(mapping well_mapping, mapping water_mapping) #$# wasser notify_bottle_full void notify_bottle_full(object bottle, mixed well[, mapping water]) #$# wasser forbidden_fill_water string* forbidden_fill_water(object flasche, mixed brunnen, mixed wasser, object wer) #$# wasser forbidden_fill_water_well string* forbidden_fill_water_well(object flasche, mixed brunnen, mixed wasser, object wer) #$# wasser forbidden_fill_water_self string* forbidden_fill_water_self(object flasche, mixed brunnen, mixed wasser, object wer) #$# wasser forbidden_fill_water_bottle string* forbidden_fill_water_bottle(object flasche, mixed brunnen, mixed wasser, object wer) #$# wasser fill_command int fill_command(string s) #$# wasser empty_action int empty_action() #$# wasser empty_command int empty_command(string s) #$# wasser vacate_command int vacate_command(string s) #$# wasser pour_command int pour_command(string s) #$# wasser is_bottle int is_bottle() #$# wasser query_success_message string query_success_message(mapping well, mapping water, int infected) #$# wasser query_other_success_message string query_other_success_message(mapping well, mapping water, int infected) #$# wasser query_failure_message string query_failure_message(mapping well, mapping water) #$# wasser query_other_failure_message string query_other_failure_message(mapping well, mapping water) #$# wasser query_no_drink_reason string query_no_drink_reason(mapping well, mapping water) #$# wasser heal_player void heal_player(int amount) #$# wasser drink_action void drink_action(mapping well, mapping water) #$# wasser drink_command int drink_command(string s) #$# wasser set_virus_infection_chance void set_virus_infection_chance(int chance) #$# wasser query_virus_infection_chance int query_virus_infection_chance() #$# wasser set_virus_infection_message void set_virus_infection_message(mixed s) #$# wasser set_virus_other_infection_message void set_virus_other_infection_message(mixed s) #$# wasser query_virus_infection_message string query_virus_infection_message() #$# wasser query_virus_other_infection_message string query_virus_other_infection_message() #$# wasser set_healing void set_healing(int n) #$# wasser set_strength void set_strength(int n) #$# wasser set_amount void set_amount(int n) #$# wasser query_healing int query_healing() #$# wasser query_strength int query_strength() #$# wasser query_amount int query_amount() #$# wasser set_success_message void set_success_message(mixed s) #$# wasser set_other_success_message void set_other_success_message(mixed s) #$# wasser set_failure_message void set_failure_message(mixed s) #$# wasser set_other_failure_message void set_other_failure_message(mixed s) #$# wasser query_success_message string query_success_message() #$# wasser query_other_success_message string query_other_success_message() #$# wasser query_failure_message string query_failure_message() #$# wasser query_other_failure_message string query_other_failure_message() #$# wasser heal_player void heal_player(int amount) #$# wasser drink_action int drink_action() #$# wasser is_water int is_water() #$# wasser notify_drink_water void notify_drink_water(mixed water, mixed well, object who) #$# wasser notify_drink_water_well void notify_drink_water_well(mixed water, mixed well, object who) #$# wasser notify_drink_water_self void notify_drink_water_self(mixed water, mixed well, object who) #$# wasser forbidden_drink_water string* forbidden_drink_water(mixed water, mixed well, object who) #$# wasser forbidden_drink_water_well string* forbidden_drink_water_well(mixed water, mixed well, object who) #$# wasser forbidden_drink_water_self string* forbidden_drink_water_self(mixed water, mixed well, object who) #$# wasser init_weapon init_weapon(string kategorie, int max_schaden_in_prozent, int min_schaden_in_prozent, int leben_in_prozent) #$# waffen set_current_pfeil_id void set_current_pfeil_id(string str) #$# waffen query_current_pfeil_id string query_current_pfeil_id() #$# waffen set_reload_message void set_reload_message(string str) #$# waffen query_reload_message string query_reload_message() #$# waffen set_reload_time void set_reload_time(int i) #$# waffen query_reload_time int query_reload_time() #$# waffen query_koecher_id string query_koecher_id() #$# waffen query_pfeil_id string query_pfeil_id() #$# waffen query_schuss_messages closure *query_schuss_messages() #$# waffen set_koecher_id void set_koecher_id(string koecher_id) #$# waffen set_pfeil_id void set_pfeil_id(string pfeil_id) #$# waffen set_no_arrow_message void set_no_arrow_message(mixed no_arrow_message) #$# waffen set_owner_message void set_owner_message(mixed owner_message) #$# waffen set_enemy_message void set_enemy_message (mixed enemy_message) #$# waffen set_others_message void set_others_message(mixed others_message) #$# waffen query_destroy_pfeil int query_destroy_pfeil() #$# waffen set_destroy_pfeil void set_destroy_pfeil(int flag) #$# waffen present_pfeil varargs object present_pfeil(object lebewesen) #$# waffen kampf set_wield_msg void set_wield_msg(mixed wield_msg) #$# waffen query_wield_msg string query_wield_msg() #$# waffen set_wield_msg_other void set_wield_msg_other(mixed wield_msg_other) #$# waffen query_wield_msg_other string query_wield_msg_other() #$# waffen set_unwield_msg void set_unwield_msg(mixed unwield_msg) #$# waffen query_unwield_msg string query_unwield_msg() #$# waffen set_unwield_msg_other void set_unwield_msg_other(mixed unwield_msg_other) #$# waffen query_unwield_msg_other string query_unwield_msg_other() #$# waffen set_broken_adjektiv void set_broken_adjektiv(string broken_adjektiv) #$# waffen ruestung kampf set_wield_adjektiv void set_wield_adjektiv(string wield_adjektiv) #$# waffen kampf query_broken_adjektiv string query_broken_adjektiv() #$# waffen ruestung kampf query_wield_adjektiv mixed query_wield_adjektiv() #$# waffen kampf query_used_stats int *query_used_stats() #$# waffen kampf set_weapon_class void set_weapon_class(string str) #$# waffen kampf query_weapon_class string query_weapon_class([string weapon_class]) #$# waffen kampf query_wield int query_wield() #$# waffen kampf do_wield void do_wield() #$# waffen kampf do_remove void do_remove() #$# waffen kampf do_break void do_break() #$# waffen ruestung kampf notify_weapon_fail void notify_weapon_fail(object weapon, string how) #$# waffen query_repairable int query_repairable() #$# waffen ruestung kampf do_repair void do_repair(int percent) #$# waffen ruestung kampf query_repair_cost int query_repair_cost(int percent) #$# waffen ruestung kampf set_damage void set_damage(int max_damage_beginner, int max_damage_expert) #$# waffen kampf set_learning_type VERALTET void set_learning_type(int learning_type) #$# waffen kampf set_skill_path void set_skill_path(string *skillpath) #$# waffen kampf set_used_stats void set_used_stats(int *stats) #$# waffen kampf set_broken_message void set_broken_message(string broken_message) #$# waffen ruestung kampf query_broken_message string query_broken_message() #$# waffen ruestung kampf set_life void set_life(int life) #$# waffen kampf add_life int add_life(int life) #$# waffen kampf query_skill_path string *query_skill_path() #$# waffen kampf query_max_damage int query_max_damage() #$# waffen kampf query_min_damage int query_min_damage() #$# waffen kampf query_life int query_life() #$# waffen kampf query_max_life int query_max_life() #$# waffen kampf query_broken int query_broken() #$# waffen ruestung kampf compute_damage varargs int compute_damage(int critical, object wer) #$# spieler monster kampf T_LISTE Liste der T-Defines fuer Waffen und Ruestungen #$# waffen ruestung kampf set_value varargs void set_value(int min, int max) #$# waffen query_max_value int query_max_value() #$# waffen query_min_value int query_min_value() #$# waffen query_weapon int query_weapon() #$# waffen query_extra_damage int query_extra_damage(object feind, object besitzer) #$# waffen kampf query_damage_type string* query_damage_type() #$# waffen kampf set_damage_type void set_damage_type(string* damage_type) #$# waffen kampf query_num_free_hands_to_wield int query_num_free_hands_to_wield() #$# kampf haende waffen query_info string query_info() #$# grundlegendes prepare_renewal void prepare_renewal() #$# grundlegendes abort_renewal void abort_renewal() #$# grundlegendes finish_renewal void finish_renewal(object neu) #$# grundlegendes query_file_name string query_file_name() #$# grundlegendes virtual_compiler query_domain int query_domain(int x, int y) #$# map query_domain_info mixed *query_domain_info( {int zaehler|string Domain} ) #$# map query_domain_coords int *query_domain_coords(string domain) #$# map query_domain_center int *query_domain_center(string domain) #$# map query_map_file_name string query_map_file_name(int x, int y) #$# map get_map_file_name string get_map_file_name(string file_name) #$# map concerned_hlpitem_falls int concerned_hlpitem_falls(object item, object flugraum) #$# level do_hlpitem_falls void do_hlpitem_falls(object item, object flugraum) #$# level forbidden_hlp_gabe string forbidden_hlp_gabe(object player, string gabe, object kugel) #$# level forbidden_hlp_gabe_here string forbidden_hlp_gabe_here(object player, string gabe, object kugel) #$# level forbidden_spy_here mixed forbidden_spy_here(object wer, object raum) #$# level query_bretter string *query_bretter() #$# news set_bretter string *set_bretter(string *strs) #$# news set_brett_name varargs void set_brett_name(string str, string grp, mixed fail) #$# news query_brett_name string query_brett_name() #$# news query_gruppen_name string query_gruppen_name() #$# news query_newsreader_active int query_newsreader_active() #$# news is_reading object is_reading() #$# news zahl2str private string zahl2str(int i) #$# Root:Tools:Newsreader query_player_container int query_player_container() #$# spieler query_streichholz int query_streichholz() #$# feuer query_burning int query_burning() #$# feuer query_burned_out int query_burned_out() #$# feuer query_anzuender int query_anzuender() #$# feuer allowed_strike allowed_strike() #$# feuer prepare_strike int prepare_strike() #$# feuer strike_done int strike_done() #$# feuer do_notifying void do_notifying(mixed what, object player, mixed test_ob) #$# feuer concerned_strike int concerned_strike(object womit, mixed was) #$# feuer grundlegendes do_strike int do_strike(object womit, mixed was, mixed melder) #$# feuer grundlegendes notify_strike void notify_strike(mixed what, object player, object with) #$# feuer grundlegendes set_add_hp_infos void set_add_hp_infos(mapping infos) #$# virus query_add_hp_infos mapping query_add_hp_infos() #$# virus set_virus_verursacher void set_virus_verursacher(string|object who) #$# virus query_virus_verursacher string query_virus_verursacher() #$# virus set_virus_shadow_path void set_virus_shadow_path(string virus_shadow_path) #$# virus query_virus_shadow_path string query_virus_shadow_path() #$# virus query_virus_shadow object query_virus_shadow() #$# virus query_virus_look string query_virus_look() #$# virus set_virus_look void set_virus_look(string look) #$# virus set_immun_time void set_immun_time(int immun_time) #$# virus query_immun_time int query_immun_time() #$# virus set_virus_messages void set_virus_messages(mixed *messages) #$# virus query_virus_messages mixed *query_virus_messages() #$# virus query_virus int query_virus() #$# virus query_virus_type string query_virus_type() #$# virus set_virus_type void set_virus_type(string type) #$# virus add_virus_str void add_virus_str(int strength) #$# virus set_virus_str void set_virus_str(int strength) #$# virus query_virus_str int query_virus_str() #$# virus set_virus_dur void set_virus_dur(int duration) #$# virus query_virus_dur int query_virus_dur() #$# virus add_virus_dur void add_virus_dur(int duration) #$# virus query_infected_since int query_infected_since() #$# virus set_vanishing_virus void set_vanishing_virus() #$# virus query_virus_name string query_virus_name() #$# virus set_virus_name void set_virus_name(string str) #$# virus query_virus_gender string query_virus_gender() #$# virus set_virus_gender void set_virus_gender(string str) #$# virus query_virus_min int query_virus_min() #$# virus set_virus_min void set_virus_min(int min) #$# virus set_virus_chance void set_virus_chance(int chance) #$# virus query_virus_chance int query_virus_chance() #$# virus set_virus_heal_msg void set_virus_heal_msg(string heal_msg) #$# virus query_virus_heal_msg string query_virus_heal_msg() #$# virus init_virus deprecated void init_virus(string name, int staerke, int bis_zu, int dauer, string aussehen, string art, string heal_msg, string gender) #$# virus query_virus_healed int query_virus_healed() #$# virus do_virus_shadow_action void do_virus_shadow_action(object shadow, object virus) #$# virus set_virus_additional_data void set_virus_additional_data(mixed data) #$# virus query_virus_additional_data mixed query_virus_additional_data() #$# virus heal_virus void heal_virus() #$# virus forbidden_virus_infection int forbidden_virus_infection(object virus) #$# virus notify_virus_infection void notify_virus_infection(object virus) #$# virus notify_virus_cure void notify_virus_cure(object virus) #$# virus query_conservation_arg mixed query_conservation_arg() #$# armageddon init_conservation_arg void init_conservation_arg(mixed m) #$# armageddon query_conservation_arg_sh mixed query_conservation_arg_sh(object shadow) #$# armageddon init_conservation_shadow_arg void init_conservation_shadow_arg(mixed m) #$# armageddon precheck_conservation string precheck_conservation(mapping check_attributes) #$# armageddon precheck_conservation string precheck_conservation(object ob,mapping check_attributes) #$# armageddon get_conservation_data mixed get_conservation_data(object ob) #$# armageddon get_conservation_object varargs object get_conservation_object(string identifier,mixed data) #$# armageddon query_conservation_item_rent float query_conservation_item_rent() #$# armageddon query_conservation_item_rent float query_conservation_item_rent(object ob) #$# armageddon prepare_conservation void prepare_conservation() #$# armageddon abort_conservation void abort_conservation() #$# armageddon done_conservation void done_conservation() #$# armageddon finish_conservation void finish_conservation() #$# armageddon get_death_message string get_death_message(object who) #$# spieler event varargs int event(mixed event_nr, mixed origin_ob, string inmess, mixed param) #$# grundlegendes add_acl_entry string add_acl_entry(string datei, string grouporwiz, int aclmask) #$# master acl delete_acl_entry string delete_acl_entry(string datei, string grouporwiz, int aclmask) #$# master acl delete_acl_dir string delete_acl_dir(string datei) #$# master acl dump_acl_entries string dump_acl_entries(string datei, int mode) #$# master acl query_access int query_access(string *pfad, string wizorfile, int aclmask) #$# master acl query_acl_entry int query_acl_entry(string pfad, string groupwizfile, int aclmask) #$# master acl query_debugger_acl string *query_debugger_acl (string *pfad) #$# master acl notify_delete_player void notify_delete_player(string real_name) #$# spieler query mixed query(string name, string var | mapping vars | string *vars) #$# spieler query_guests object* query_guests() #$# Portal query_guest object query_guest(string name) #$# Portal portal_exists int portal_exists(string name) #$# Portal is_homemud string is_homemud(string name) #$# Portal query_portal_room object query_portal_room(string name, object pl) #$# Portal enter_portal void enter_portal(object player, mapping info) #$# Portal send_command void send_command(object player, mapping info, string cmd) #$# Portal send_message void send_message(mapping data) #$# Portal send_savedata void send_savedata(mapping data) #$# Portal send_quit void send_quit() #$# Portal query_finger_info_text string query_finger_info_text() #$# monster MAY_WRITE int MAY_WRITE(string filename, object wiz_or_master) #$# master acl AHD_LISTE Liste der Schadenstypen #$# monster spieler kampf DEBUG void DEBUG(string text) #$# debugging DEBUGX unknown DEBUGX(unknown expr) #$# debugging DEBUGTX unknown DEBUGTX(string text, unknown expr) #$# debugging T_LISTE Liste allgemeiner T-Defines #$# beschreibung T_ELSE T_ELSE #$# beschreibung T_AND T_AND(cond1, cond2) #$# beschreibung T_OR T_OR(cond1, cond2) #$# beschreibung T_GREATER T_GREATER(what, num) #$# beschreibung T_LESSER T_LESSER(what, num) #$# beschreibung T_EQUAL T_EQUAL(what, num) #$# beschreibung T_NOT_EQUAL T_NOT_EQUAL(what, num) #$# beschreibung T_GREATER_EQUAL T_GREATER_EQUAL(what, num) #$# beschreibung T_LESSER_EQUAL T_LESSER_EQUAL(what, num) #$# beschreibung T_GT T_GT(what, num) #$# beschreibung T_LT T_LT(what, num) #$# beschreibung T_EQ T_EQ(what, num) #$# beschreibung T_NE T_NE(what, num) #$# beschreibung T_GE T_GE(what, num) #$# beschreibung T_LE T_LE(what, num) #$# beschreibung T_FUNC T_FUNC(func) #$# beschreibung T_FUNCV T_FUNCV(func, pars) #$# beschreibung T_CALL_OTHER T_CALL_OTHER(obj, func) #$# beschreibung T_CALL_OTHERV T_CALL_OTHERV(obj, func, pars) #$# beschreibung T_CL T_CL(cl) #$# beschreibung T_CLV T_CLV(cl, pars) #$# beschreibung T_FILTER_FUNC T_FILTER_FUNC(func) #$# beschreibung T_FILTER_FUNCV T_FILTER_FUNCV(func, pars) #$# beschreibung T_FILTER_CALL_OTHER T_FILTER_CALL_OTHER(obj, func) #$# beschreibung T_FILTER_CALL_OTHERV T_FILTER_CALL_OTHERV(obj, func, pars) #$# beschreibung T_FILTER_CL T_FILTER_CL(cl) #$# beschreibung T_FILTER_CLV T_FILTER_CLV(cl, pars) #$# beschreibung T_TEXT_FUNC T_TEXT_FUNC(func) #$# beschreibung T_TEXT_FUNCV T_TEXT_FUNCV(func, pars) #$# beschreibung T_TEXT_CALL_OTHER T_TEXT_CALL_OTHER(obj, func) #$# beschreibung T_TEXT_CALL_OTHERV T_TEXT_CALL_OTHERV(obj, func, pars) #$# beschreibung T_TEXT_CL T_TEXT_CL(cl) #$# beschreibung T_TEXT_CLV T_TEXT_CLV(cl, pars) #$# beschreibung T_TAG T_TAG(flag) #$# beschreibung T_TAGVAL T_TAG(flag, val) #$# beschreibung T_TAG_COND T_TAG_COND(flag, cond) #$# beschreibung T_TAGVAL_COND T_TAGVAL_COND(flag, val, cond) #$# beschreibung T_LISTE Liste der T-Defines fuer Raeume und Gegenstaende #$# beschreibung raum do_error void do_error(string err_msg) #$# master do_my_error void do_my_error(string msg) #$# master do_error2 void do_error2(string err_msg, string file, string ob, int line) #$# master do_error3 void do_error3(string err_msg, string file, string ob, int line, string *debugger) #$# master do_warning void do_warning(string err_msg) #$# master do_my_warning void do_my_warning(string msg) #$# master do_warning2 void do_warning2(string err_msg, string file, string ob, int line) #$# master do_warning3 void do_warning3(string err_msg, string file, string ob, int line, string *debugger) #$# master do_idee void do_idee(string text, mixed wozu, object wer) #$# master do_fehler void do_fehler(string text, mixed wozu, object wer) #$# master FAIL_GHOST FAIL_GHOST(string text) #$# befehle FAIL_FREE_HANDS FAIL_FREE_HANDS(int anzahl, string text) #$# befehle haende FAIL_NOT_ME FAIL_NOT_ME(mixed mxd, string text) #$# befehle FAIL_NOT_IN_TP FAIL_NOT_IN_TP(mixed mxd, string text) #$# befehle FAIL_CANNOT_SEE FAIL_CANNOT_SEE(mixed mxd, string text) #$# befehle FAIL_FAR FAIL_FAR(mixed mxd, string text) #$# befehle GABE int GABE(object spieler, string gabe) #$# level GABE2 int GABE2(object spieler, string gabe) #$# level newbiep int newbiep(object ob) #$# level hlpp int hlpp(object ob) #$# level wizp int wizp(object ob) #$# level wizplayerp int wizplayerp(string rname|object ob) #$# level guestp int guestp(object ob) #$# level learnerp int learnerp(object ob) #$# level gesellep int gesellep(object ob) #$# level vogtp int vogtp(object ob) #$# level lordp int lordp(object ob) #$# level adminp int adminp(object ob) #$# level testplayerp string testplayerp(object ob|string name) #$# level spielerratp int spielerratp(object ob|string name) #$# level ACTION_SOUND_ITEM ACTION_SOUND_ITEM( ob,string key,string defaultSound) #$# message ACTION_SOUND_OB ACTION_SOUND_OB(object ob,string key,string defaultSound) #$# message ACTION_SOUND_TO ACTION_SOUND_TO(string key,string defaultSound) #$# message MOVE_TYPE_LISTE Liste der Move-Typen. #$# move EQUAL_SKILL_PATHS int EQUAL_SKILL_PATHS(string *pfad1, string *pfad2) #$# skill SP_LISTE SP_LISTE #$# skill ROUND_STAT int ROUND_STAT(float) #$# spieler monster skill PRINT_STAT string PRINT_STAT(int|float) #$# spieler monster skill IS_NIGHT int IS_NIGHT #$# zeit IS_DAY int IS_DAY #$# zeit ueberfall void ueberfall(object angreifer, object opfer, string fill1, string fill2) #$# kampf