PRELIMINARY SYNOPSIS object present_clone(string str) object present_clone(string str, int n) object present_clone(string str, object env) object present_clone(string str, object env, int n) object present_clone(object obj) object present_clone(object obj, int n) object present_clone(object obj, object env) object present_clone(object obj, object env, int n) DESCRIPTION This efun searches the inventory of object (default is this_object()) for an object with a specific blueprint. The blueprint can be specified either by name , or as the same blueprint as of object . The matching criteria in both cases is the load_name(). If is given, the th object in is returned (if present), otherwise the first object matching or . If no object in matches the criteria, 0 is returned. For plain driver this name starts with a '/', for COMPAT mode drivers it doesn't. EXAMPLES Assume that object 'env' contains the objects /obj/money#8, /std/weapon#9, /std/weapon#12 and /obj/key in the given order. +--------------------------------------------------+---------------+ | Function call | returns | +--------------------------------------------------+---------------+ | present_clone("/obj/money", env) | /obj/money#8 | | present_clone("/std/weapon#12", env) | /std/weapon#9 | | present_clone(find_object("/obj/money#14"), env) | /obj/money#8 | | present_clone("/obj/key#18", env) | /obj/key | | present_clone("/std/weapon#12", env, 2) | /std/weapon#12| | present_clone("/std/weapon#12", env, 3) | 0 | +--------------------------------------------------+---------------+ REMARKS Note that in contrast to present(), this efun never searches in the environment of . HISTORY Introduced in 3.2.7. Searching for the th object was added in 3.3.718. SEE ALSO load_name(E), present(E)