DEPRECATED SYNOPSIS string make_shared_string(string str) bytes make_shared_string(bytes str) DESCRIPTION Puts in the table of shared strings of the game. If the string is used by several variables/objects this saves memory. Keys of alists and mappings are always shared strings. In LDMud 3.3, this function is no longer necessary: strings are shared as much as possible anyway, and the driver automatically converts untabled strings into tabled strings after some time. HISTORY Introduced in LDMud 3.2.6; following a suggestion from Tubmud. Deprecated in LDMud 3.3.531.