SYNOPSIS int execute_command(string command, object origin, object player) DESCRIPTION Low-level access to the command parser: take the , parse it into verb and argument and call the appropriate action added to (read: is the object 'issuing' the command). For the execution of the function(s), this_player() is set to player. The function also sets results of query_command() and query_verb() to match the given . The result is non-0 if the command was found and execute, and 0 otherwise. The efun raises a privilege violation ("execute_command", this_object(), origin, command). Note that this function does not use the H_MODIFY_COMMAND and H_NOTIFY_FAIL hooks; the notify_fail() efun is can be used, but must be evaluated by the caller. HISTORY Introduced in LDMud 3.2.7. SEE ALSO hooks(C), match_command(E), command(E), notify_fail(E), command_stack(E)