NAME dumpallobj DESCRIPTION Write a list of all loaded or cloned objects into the file OBJ_DUMP, and a list of all destructed objects into the file DEST_OBJ_DUMP. Both files are located in the root directory of the mudlib. Warning: these files can be very large, and if the driver is low on memory there is a certain crash probability. If the O_IS_WIZARD flag is used in the mudlib (i.e. if set_is_wizard() was called), this command is allowed only for users that have this flag set. For every live object, a line is written into the file with the following information in the given order: - object name - size in memory, shared data counted only once - size in memory if data wouldn't be shared - number of references - 'HB' if the object has a heartbeat, nothing if not. - the name of the environment, or '--' if the object has no environment - in parentheses the number of execution ticks spent in this object - the swap status: nothing if not swapped, 'PROG SWAPPED' if only the program is swapped 'VAR SWAPPED' if only the variabes are swapped 'SWAPPED' if both program and variables are swapped - the time the object was created For every destructed object, a line is written into the file with the following information in the given order: - object name - number of references - 'NEW' if the object was destructed in this executiong thread, nothing if it is older already. HISTORY LDMud 3.2.9 added the DEST_OBJ_DUMP. LDMud 3.2.10 added the object creation time to OBJ_DUMP. SEE ALSO malloc(D), status(D), memory(C), objects(C), debug_info(E), set_is_wizard(E)